113 lines
3.6 KiB
C#
113 lines
3.6 KiB
C#
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//----------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//----------------------------------------------------------------------------
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namespace System.ServiceModel.Channels
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{
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using System.Runtime;
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using System.ServiceModel.Diagnostics;
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class InputQueueChannelAcceptor<TChannel> : ChannelAcceptor<TChannel>
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where TChannel : class, IChannel
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{
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InputQueue<TChannel> channelQueue;
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public InputQueueChannelAcceptor(ChannelManagerBase channelManager)
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: base(channelManager)
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{
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this.channelQueue = TraceUtility.CreateInputQueue<TChannel>();
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}
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public int PendingCount
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{
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get { return this.channelQueue.PendingCount; }
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}
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public override TChannel AcceptChannel(TimeSpan timeout)
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{
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this.ThrowIfNotOpened();
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return this.channelQueue.Dequeue(timeout);
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}
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public override IAsyncResult BeginAcceptChannel(TimeSpan timeout, AsyncCallback callback, object state)
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{
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this.ThrowIfNotOpened();
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return this.channelQueue.BeginDequeue(timeout, callback, state);
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}
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public void Dispatch()
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{
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this.channelQueue.Dispatch();
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}
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public override TChannel EndAcceptChannel(IAsyncResult result)
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{
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return this.channelQueue.EndDequeue(result);
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}
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public void EnqueueAndDispatch(TChannel channel)
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{
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this.channelQueue.EnqueueAndDispatch(channel);
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}
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public void EnqueueAndDispatch(TChannel channel, Action dequeuedCallback)
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{
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this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback);
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}
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public bool EnqueueWithoutDispatch(TChannel channel, Action dequeuedCallback)
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{
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return this.channelQueue.EnqueueWithoutDispatch(channel, dequeuedCallback);
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}
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public virtual bool EnqueueWithoutDispatch(Exception exception, Action dequeuedCallback)
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{
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return this.channelQueue.EnqueueWithoutDispatch(exception, dequeuedCallback);
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}
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public void EnqueueAndDispatch(TChannel channel, Action dequeuedCallback, bool canDispatchOnThisThread)
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{
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this.channelQueue.EnqueueAndDispatch(channel, dequeuedCallback, canDispatchOnThisThread);
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}
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public virtual void EnqueueAndDispatch(Exception exception, Action dequeuedCallback, bool canDispatchOnThisThread)
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{
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this.channelQueue.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread);
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}
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public void FaultQueue()
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{
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this.Fault();
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}
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protected override void OnClosed()
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{
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base.OnClosed();
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this.channelQueue.Dispose();
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}
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protected override void OnFaulted()
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{
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this.channelQueue.Shutdown(() => this.ChannelManager.GetPendingException());
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base.OnFaulted();
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}
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public override bool WaitForChannel(TimeSpan timeout)
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{
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this.ThrowIfNotOpened();
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return this.channelQueue.WaitForItem(timeout);
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}
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public override IAsyncResult BeginWaitForChannel(TimeSpan timeout, AsyncCallback callback, object state)
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{
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this.ThrowIfNotOpened();
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return this.channelQueue.BeginWaitForItem(timeout, callback, state);
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}
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public override bool EndWaitForChannel(IAsyncResult result)
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{
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return this.channelQueue.EndWaitForItem(result);
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}
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}
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}
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