36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
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namespace System
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{
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static partial class PlatformDetection
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{
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public static readonly bool IsNetNative = false;
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public static readonly bool IsNotWinRT = true;
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public static readonly bool IsWinRT = false;
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public static readonly bool IsWindowsNanoServer = false;
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public static readonly bool IsNotWindowsNanoServer = true;
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public static readonly bool IsNotWindowsServerCore = true;
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public static bool IsWindows7 => false;
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public static bool IsFullFramework => false;
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public static bool IsNonZeroLowerBoundArraySupported => true;
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public static bool IsUap => false;
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//TODO: check?
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public static bool IsNotWindowsSubsystemForLinux => true;
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public static bool IsWindowsSubsystemForLinux => false;
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public static bool IsFedora => false;
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public static bool IsRedHatFamily => false;
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public static bool IsOpenSUSE => false;
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public static bool IsUbuntu1404 => false;
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public static bool IsNotRedHatFamily6 => true;
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public static bool IsNetfx462OrNewer => false;
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public static bool IsWindows {
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get {
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PlatformID id = Environment.OSVersion.Platform;
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return id == PlatformID.Win32Windows || id == PlatformID.Win32NT;
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}
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}
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public static bool IsInAppContainer => false;
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}
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}
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