137 lines
5.0 KiB
C#
137 lines
5.0 KiB
C#
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//
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// Mono.Remoting.Channels.Unix.UnixServerTransportSink.cs
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//
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// Author: Rodrigo Moya (rodrigo@ximian.com)
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// Lluis Sanchez Gual (lsg@ctv.es)
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//
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// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Net.Sockets;
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using System.Collections;
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using System.Runtime.Remoting.Messaging;
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using System.IO;
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using System.Runtime.Remoting.Channels;
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namespace Mono.Remoting.Channels.Unix
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{
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internal class UnixServerTransportSink : IServerChannelSink, IChannelSinkBase
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{
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IServerChannelSink next_sink;
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public UnixServerTransportSink (IServerChannelSink next)
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{
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next_sink = next;
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}
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public IServerChannelSink NextChannelSink
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{
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get
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{
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return next_sink;
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}
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}
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public IDictionary Properties
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{
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get
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{
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if (next_sink != null) return next_sink.Properties;
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else return null;
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}
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}
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public void AsyncProcessResponse (IServerResponseChannelSinkStack sinkStack, object state,
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IMessage msg, ITransportHeaders headers, Stream responseStream)
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{
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ClientConnection connection = (ClientConnection)state;
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NetworkStream stream = new NetworkStream (connection.Client);
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UnixMessageIO.SendMessageStream (stream, responseStream, headers, connection.Buffer);
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stream.Flush ();
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stream.Close ();
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}
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public Stream GetResponseStream (IServerResponseChannelSinkStack sinkStack, object state,
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IMessage msg, ITransportHeaders headers)
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{
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return null;
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}
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public ServerProcessing ProcessMessage (IServerChannelSinkStack sinkStack,
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IMessage requestMsg,
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ITransportHeaders requestHeaders,
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Stream requestStream,
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out IMessage responseMsg,
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out ITransportHeaders responseHeaders,
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out Stream responseStream)
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{
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// this is the first sink, and UnixServerChannel does not call it.
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throw new NotSupportedException ();
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}
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internal void InternalProcessMessage (ClientConnection connection, Stream stream)
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{
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// Reads the headers and the request stream
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Stream requestStream;
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ITransportHeaders requestHeaders;
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requestStream = UnixMessageIO.ReceiveMessageStream (stream, out requestHeaders, connection.Buffer);
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/* try {
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PeerCred cred = connection.Client.PeerCredential;
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requestHeaders["__uid"] = cred.UserID;
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} catch (Exception e) {
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Console.WriteLine ("Couldn't get the peer cred: " + e);
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}
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*/
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// Pushes the connection object together with the sink. This information
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// will be used for sending the response in an async call.
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ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
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sinkStack.Push(this, connection);
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ITransportHeaders responseHeaders;
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Stream responseStream;
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IMessage responseMsg;
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ServerProcessing proc = next_sink.ProcessMessage(sinkStack, null, requestHeaders, requestStream, out responseMsg, out responseHeaders, out responseStream);
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switch (proc)
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{
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case ServerProcessing.Complete:
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UnixMessageIO.SendMessageStream (stream, responseStream, responseHeaders, connection.Buffer);
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stream.Flush ();
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break;
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case ServerProcessing.Async:
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case ServerProcessing.OneWay:
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break;
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}
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}
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}
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}
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