123 lines
5.1 KiB
XML
123 lines
5.1 KiB
XML
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<Type Name="AbstractClasses+Circle" FullName="AbstractClasses+Circle">
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<TypeSignature Language="C#" Value="public class AbstractClasses.Circle : AbstractClasses.Shape2D" />
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<TypeSignature Language="ILAsm" Value=".class nested public auto ansi serializable AbstractClasses/Circle extends ctClasses/Shape2D" />
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<TypeSignature Language="F#" Value="type AbstractClasses.Circle = class
 inherit AbstractClasses.Shape2D" />
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<AssemblyInfo>
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<AssemblyName>mdoc.Test.FSharp</AssemblyName>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>AbstractClasses+Shape2D</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes>
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<Attribute>
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<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.ObjectType)</AttributeName>
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</Attribute>
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<Attribute>
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<AttributeName>System.Serializable</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Circle (double x, double y, double radius);" />
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<MemberSignature Language="ILAsm" Value=".method public specialname rtspecialname instance void .ctor(float64 x, float64 y, float64 radius) cil managed" />
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<MemberSignature Language="F#" Value="new AbstractClasses.Circle : double * double * double -> AbstractClasses.Circle" Usage="new AbstractClasses.Circle (x, y, radius)" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="x" Type="System.Double" />
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<Parameter Name="y" Type="System.Double" />
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<Parameter Name="radius" Type="System.Double" />
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</Parameters>
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<Docs>
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<param name="x">To be added.</param>
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<param name="y">To be added.</param>
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<param name="radius">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Area">
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<MemberSignature Language="C#" Value="public override double Area { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 Area" />
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<MemberSignature Language="F#" Value="member this.Area : double" Usage="AbstractClasses.Circle.Area" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Radius">
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<MemberSignature Language="C#" Value="public double Radius { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 Radius" />
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<MemberSignature Language="F#" Value="member this.Radius : double" Usage="AbstractClasses.Circle.Radius" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Rotate">
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<MemberSignature Language="C#" Value="public override void Rotate (double _arg1);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Rotate(float64 _arg1) cil managed" />
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<MemberSignature Language="F#" Value="override this.Rotate : double -> unit" Usage="circle.Rotate _arg1" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="_arg1" Type="System.Double" />
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</Parameters>
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<Docs>
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<param name="_arg1">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Rotate2">
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<MemberSignature Language="C#" Value="public override void Rotate2 (double angle);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Rotate2(float64 angle) cil managed" />
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<MemberSignature Language="F#" Value="override this.Rotate2 : double -> unit" Usage="circle.Rotate2 angle" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="angle" Type="System.Double" />
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</Parameters>
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<Docs>
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<param name="angle">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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