63 lines
2.0 KiB
C#
63 lines
2.0 KiB
C#
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//
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// System.Security.Permissions.ResourcePermissionBaseEntry.cs
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//
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// Authors:
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// Jonathan Pryor (jonpryor@vt.edu)
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// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
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//
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// (C) 2002
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// (C) 2003 Andreas Nahr
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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namespace System.Security.Permissions {
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[Serializable]
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public class ResourcePermissionBaseEntry {
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private int permissionAccess;
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private string[] permissionAccessPath;
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public ResourcePermissionBaseEntry ()
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{
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permissionAccessPath = new string [0];
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}
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public ResourcePermissionBaseEntry (int permissionAccess, string[] permissionAccessPath)
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{
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if (permissionAccessPath == null)
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throw new ArgumentNullException ("permissionAccessPath");
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this.permissionAccess = permissionAccess;
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this.permissionAccessPath = permissionAccessPath;
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}
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public int PermissionAccess {
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get { return permissionAccess; }
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}
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public string[] PermissionAccessPath {
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get { return permissionAccessPath; }
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}
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}
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}
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