82 lines
2.8 KiB
C#
82 lines
2.8 KiB
C#
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#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion
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#if !PocketPC
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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namespace Newtonsoft.Json.Tests.TestObjects
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{
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public class SerializationEventTestDictionary : Dictionary<decimal, string>
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{
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// This member is serialized and deserialized with no change.
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public int Member1 { get; private set; }
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// The value of this field is set and reset during and
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// after serialization.
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public string Member2 { get; private set; }
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// This field is not serialized. The OnDeserializedAttribute
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// is used to set the member value after serialization.
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public string Member3 { get; private set; }
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// This field is set to null, but populated after deserialization.
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public string Member4 { get; private set; }
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public SerializationEventTestDictionary()
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{
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Member1 = 11;
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Member2 = "Hello World!";
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Member3 = "This is a nonserialized value";
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Member4 = null;
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}
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[OnSerializing]
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internal void OnSerializingMethod(StreamingContext context)
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{
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Member2 = "This value went into the data file during serialization.";
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Add(decimal.MaxValue, "Inserted on serializing");
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}
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[OnSerialized]
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internal void OnSerializedMethod(StreamingContext context)
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{
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Member2 = "This value was reset after serialization.";
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}
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[OnDeserializing]
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internal void OnDeserializingMethod(StreamingContext context)
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{
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Member3 = "This value was set during deserialization";
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}
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[OnDeserialized]
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internal void OnDeserializedMethod(StreamingContext context)
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{
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Member4 = "This value was set after deserialization.";
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}
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}
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}
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#endif
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