111 lines
3.2 KiB
C#
111 lines
3.2 KiB
C#
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//------------------------------------------------------------------------------
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// <copyright file="TrustLevelCollection.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.Web.Configuration {
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using System;
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using System.Xml;
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using System.Configuration;
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using System.Collections.Specialized;
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using System.Collections;
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using System.IO;
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using System.Text;
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using System.ComponentModel;
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using System.Security.Permissions;
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[ConfigurationCollection(typeof(TrustLevel), AddItemName = "trustLevel",
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CollectionType = ConfigurationElementCollectionType.BasicMap)]
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public sealed class TrustLevelCollection : ConfigurationElementCollection {
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private static ConfigurationPropertyCollection _properties;
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static TrustLevelCollection() {
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_properties = new ConfigurationPropertyCollection();
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}
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public TrustLevelCollection() {
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}
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protected override ConfigurationPropertyCollection Properties {
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get {
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return _properties;
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}
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}
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// public properties
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public TrustLevel this[int index] {
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get {
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return (TrustLevel)BaseGet(index);
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}
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set {
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if (BaseGet(index) != null) {
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BaseRemoveAt(index);
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}
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BaseAdd(index, value);
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}
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}
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public new TrustLevel this[string key] {
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get {
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return (TrustLevel)BaseGet(key);
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}
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}
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// Protected Overrides
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protected override ConfigurationElement CreateNewElement() {
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return new TrustLevel();
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}
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protected override Object GetElementKey(ConfigurationElement element) {
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return ((TrustLevel)element).Name;
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}
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protected override string ElementName {
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get {
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return "trustLevel";
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}
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}
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protected override bool ThrowOnDuplicate { get { return true; } }
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public override ConfigurationElementCollectionType CollectionType {
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get {
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return ConfigurationElementCollectionType.BasicMap;
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}
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}
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protected override bool IsElementName(string elementname) {
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bool IsElement = false;
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switch (elementname) {
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case "trustLevel":
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IsElement = true;
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break;
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}
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return IsElement;
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}
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// public methods
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public void Add(TrustLevel trustLevel) {
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BaseAdd(trustLevel);
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}
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public void Clear() {
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BaseClear();
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}
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public TrustLevel Get(int index) {
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return (TrustLevel)BaseGet(index);
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}
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public void RemoveAt(int index) {
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BaseRemoveAt(index);
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}
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public void Remove(TrustLevel trustLevel) {
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BaseRemove(GetElementKey(trustLevel));
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}
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public void Set(int index, TrustLevel trustLevel) {
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BaseAdd(index, trustLevel);
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}
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}
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}
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