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<?xml version="1.0" encoding="utf-8"?>
<Type Name="Stack&lt;T&gt;+Enumerator" FullName="System.Collections.Generic.Stack&lt;T&gt;+Enumerator">
<TypeSignature Language="C#" Value="public struct Stack&lt;T&gt;.Enumerator : System.Collections.Generic.IEnumerator&lt;T&gt;" />
<TypeSignature Language="ILAsm" Value=".class nested public sequential ansi serializable sealed beforefieldinit Stack`1/Enumerator&lt;T&gt; extends System.ValueType implements class System.Collections.Generic.IEnumerator`1&lt;!T&gt;, class System.Collections.IEnumerator, class System.IDisposable" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<TypeParameters>
<TypeParameter Name="T" />
</TypeParameters>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerator&lt;T&gt;</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<since version=".NET 2.0" />
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>
<see cref="T:System.Collections.Generic.Stack`1" /> is implemented as an array.</para>
<para>The capacity of a <see cref="T:System.Collections.Generic.Stack`1" /> is the number of elements the <see cref="T:System.Collections.Generic.Stack`1" /> can hold. As elements are added to a <see cref="T:System.Collections.Generic.Stack`1" />, the capacity is automatically increased as required by reallocating the internal array. The capacity can be decreased by calling <see cref="M:System.Collections.Generic.Stack`1.TrimExcess" />.</para>
<para>If <see cref="P:System.Collections.Generic.Stack`1.Count" /> is less than the capacity of the stack, <see cref="M:System.Collections.Generic.Stack`1.Push(`0)" /> is an O(1) operation. If the capacity needs to be increased to accommodate the new element, <see cref="M:System.Collections.Generic.Stack`1.Push(`0)" /> becomes an O(<paramref name="n" />) operation, where <paramref name="n" /> is <see cref="P:System.Collections.Generic.Stack`1.Count" />. <see cref="M:System.Collections.Generic.Stack`1.Pop" /> is an O(1) operation.</para>
<para>
<see cref="T:System.Collections.Generic.Stack`1" /> accepts null as a valid value for reference types and allows duplicate elements.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Represents a variable size last-in-first-out (LIFO) collection of instances of the same arbitrary type.</para>
</summary>
</Docs>
<Members>
<Member MemberName="Current">
<MemberSignature Language="C#" Value="public T Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance !T Current" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>T</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<since version=".NET 2.0" />
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version=".NET 2.0" />
</Docs>
</Member>
<Member MemberName="MoveNext">
<MemberSignature Language="C#" Value="public bool MoveNext ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool MoveNext() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<since version=".NET 2.0" />
</Docs>
</Member>
<Member MemberName="System.Collections.IEnumerator.Current">
<MemberSignature Language="C#" Value="object System.Collections.IEnumerator.Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IEnumerator.Current" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="System.Collections.IEnumerator.Reset">
<MemberSignature Language="C#" Value="void IEnumerator.Reset ();" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.IEnumerator.Reset() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>