141 lines
6.2 KiB
XML
141 lines
6.2 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Type Name="LinkedListNode<T>" FullName="System.Collections.Generic.LinkedListNode<T>">
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<TypeSignature Language="C#" Value="public sealed class LinkedListNode<T>" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit LinkedListNode`1<T> extends System.Object" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<TypeParameters>
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<TypeParameter Name="T" />
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</TypeParameters>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes>
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<Attribute>
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<AttributeName>System.Runtime.InteropServices.ComVisible(false)</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<typeparam name="T">To be added.</typeparam>
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<since version=".NET 2.0" />
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Each element of the <see cref="T:System.Collections.Generic.LinkedList`1" /> collection is a <see cref="T:System.Collections.Generic.LinkedListNode`1" />. The <see cref="T:System.Collections.Generic.LinkedListNode`1" /> contains a value, a reference to the <see cref="T:System.Collections.Generic.LinkedList`1" /> that it belongs to, a reference to the next node, and a reference to the previous node.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Represents a node in a <see cref="T:System.Collections.Generic.LinkedList`1" />. This class cannot be inherited.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public LinkedListNode (T value);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(!T value) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="value" Type="T" />
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</Parameters>
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<Docs>
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<param name="value">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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<since version=".NET 2.0" />
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</Docs>
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</Member>
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<Member MemberName="List">
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<MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedList<T> List { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.LinkedList`1<!T> List" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.Generic.LinkedList<T></ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version=".NET 2.0" />
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the <see cref="T:System.Collections.Generic.LinkedList`1" /> that the <see cref="T:System.Collections.Generic.LinkedListNode`1" /> belongs to.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Next">
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<MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedListNode<T> Next { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.LinkedListNode`1<!T> Next" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.Generic.LinkedListNode<T></ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version=".NET 2.0" />
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the next node in the <see cref="T:System.Collections.Generic.LinkedList`1" />.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Previous">
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<MemberSignature Language="C#" Value="public System.Collections.Generic.LinkedListNode<T> Previous { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.LinkedListNode`1<!T> Previous" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.Generic.LinkedListNode<T></ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version=".NET 2.0" />
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the previous node in the <see cref="T:System.Collections.Generic.LinkedList`1" />.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Value">
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<MemberSignature Language="C#" Value="public T Value { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance !T Value" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>T</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<since version=".NET 2.0" />
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This property is set in the <see cref="M:System.Collections.Generic.LinkedListNode`1.#ctor(`0)" />.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the value contained in the node.</para>
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</summary>
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</Docs>
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</Member>
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</Members>
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</Type>
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