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//
// WaitHandleTest.cs
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2009 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Threading;
using NUnit.Framework;
namespace MonoTests.System.Threading {
[TestFixture]
public class WaitHandleTest {
TimeSpan Infinite = new TimeSpan (-10000); // -10000 ticks == -1 ms
TimeSpan SmallNegative = new TimeSpan (-2); // between 0 and -1.0 (infinite) ms
TimeSpan Negative = new TimeSpan (-20000); // really negative
WaitHandle [] TooLarge = new Mutex [65];
WaitHandle [] Empty = new Mutex [1];
WaitHandle [] Single = new Mutex [1] { new Mutex (true) };
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandle_Null ()
{
WaitHandle.WaitAny (null);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAny_WaitHandle_TooLarge ()
{
WaitHandle.WaitAny (TooLarge);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandle_Empty ()
{
WaitHandle.WaitAny (Empty);
}
[Test]
public void WaitAny_WaitHandle ()
{
Assert.AreEqual (0, WaitHandle.WaitAny (Single), "WaitAny");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandleNull_Int ()
{
WaitHandle.WaitAny (null, -1);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAny_WaitHandle_TooLarge_Int ()
{
WaitHandle.WaitAny (TooLarge, -1);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandle_Empty_Int ()
{
WaitHandle.WaitAny (Empty, -1);
}
[Test]
public void WaitAny_WaitHandle_Int ()
{
// -1 is infinite
Assert.AreEqual (0, WaitHandle.WaitAny (Single, -1), "WaitAny");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAny_WaitHandle_Int_Negative ()
{
Assert.AreEqual (0, WaitHandle.WaitAny (Single, -2), "WaitAny");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandleNull_TimeSpan ()
{
WaitHandle.WaitAny (null, Infinite);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAny_WaitHandle_TooLarge_TimeSpan ()
{
WaitHandle.WaitAny (TooLarge, Infinite);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAny_WaitHandle_Empty_TimeSpan ()
{
WaitHandle.WaitAny (Empty, Infinite);
}
[Test]
public void WaitAny_WaitHandle_TimeSpan ()
{
Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
Assert.AreEqual (0, WaitHandle.WaitAny (Single, Infinite), "WaitAny-Infinite");
Assert.AreEqual (0, WaitHandle.WaitAny (Single, SmallNegative), "WaitAny-SmallNegative");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAny_WaitHandle_TimeSpan_Negative ()
{
Assert.AreEqual (0, WaitHandle.WaitAny (Single, Negative), "WaitAny");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAny_WaitHandle_TimeSpan_MaxValue ()
{
Assert.AreEqual (0, WaitHandle.WaitAny (Single, TimeSpan.MaxValue), "WaitAny");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandle_Null ()
{
WaitHandle.WaitAll (null);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAll_WaitHandle_TooLarge ()
{
WaitHandle.WaitAll (TooLarge);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandle_Empty ()
{
WaitHandle.WaitAll (Empty);
}
[Test]
public void WaitAll_WaitHandle ()
{
Assert.IsTrue (WaitHandle.WaitAll (Single), "WaitAll");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandleNull_Int ()
{
WaitHandle.WaitAll (null, -1);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAll_WaitHandle_TooLarge_Int ()
{
WaitHandle.WaitAll (TooLarge, -1);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandle_Empty_Int ()
{
WaitHandle.WaitAll (Empty, -1);
}
[Test]
public void WaitAll_WaitHandle_Int ()
{
// -1 is infinite
Assert.IsTrue (WaitHandle.WaitAll (Single, -1), "WaitAll");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAll_WaitHandle_Int_Negative ()
{
Assert.IsTrue (WaitHandle.WaitAll (Single, -2), "WaitAll");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandleNull_TimeSpan ()
{
WaitHandle.WaitAll (null, Infinite);
}
[Test]
[ExpectedException (typeof (NotSupportedException))]
public void WaitAll_WaitHandle_TooLarge_TimeSpan ()
{
WaitHandle.WaitAll (TooLarge, Infinite);
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_WaitHandle_Empty_TimeSpan ()
{
WaitHandle.WaitAll (Empty, Infinite);
}
[Test]
public void WaitAll_WaitHandle_TimeSpan ()
{
Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
Assert.IsTrue (WaitHandle.WaitAll (Single, Infinite), "WaitAll-Infinite");
Assert.IsTrue (WaitHandle.WaitAll (Single, SmallNegative), "WaitAll-SmallNegative");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAll_WaitHandle_TimeSpan_Negative ()
{
Assert.IsTrue (WaitHandle.WaitAll (Single, Negative), "WaitAll");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitAll_WaitHandle_TimeSpan_MaxValue ()
{
Assert.IsTrue (WaitHandle.WaitAll (Single, TimeSpan.MaxValue), "WaitAll");
}
[Test]
public void WaitOne ()
{
Assert.IsTrue (Single [0].WaitOne (), "WaitOne");
}
[Test]
public void WaitOne_Int ()
{
// -1 is infinite
Assert.IsTrue (Single [0].WaitOne (-1), "WaitOne");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitOne_Int_Negative ()
{
Assert.IsTrue (Single [0].WaitOne (-2), "WaitOne");
}
[Test]
public void WaitOne_TimeSpan ()
{
Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
Assert.IsTrue (Single [0].WaitOne (Infinite), "WaitOne-Infinite");
Assert.IsTrue (Single [0].WaitOne (SmallNegative), "WaitOne-SmallNegative");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitOne_TimeSpan_Negative ()
{
Assert.IsTrue (Single [0].WaitOne (Negative), "WaitOne");
}
[Test]
[ExpectedException (typeof (ArgumentOutOfRangeException))]
public void WaitOne_TimeSpan_MaxValue ()
{
Assert.IsTrue (Single [0].WaitOne (TimeSpan.MaxValue), "WaitOne");
}
[Test]
[ExpectedException (typeof (ArgumentNullException))]
public void WaitAll_Empty ()
{
WaitHandle.WaitAll (new WaitHandle [0]);
}
[Test]
[ExpectedException (typeof (ArgumentException))]
public void WaitAny_Empty ()
{
WaitHandle.WaitAny (new WaitHandle [0]);
}
[Test]
public void InterrupedWaitAny ()
{
using (var m1 = new Mutex (true)) {
using (var m2 = new Mutex (true)) {
using (var done = new ManualResetEvent (false)) {
var thread = new Thread (() =>
{
try {
WaitHandle.WaitAny (new WaitHandle [] { m1, m2 });
} catch (ThreadInterruptedException) {
done.Set ();
}
});
thread.Start ();
Thread.Sleep (100); // wait a bit so the thread can enter its wait
thread.Interrupt ();
Assert.IsTrue (thread.Join (1000), "Join");
Assert.IsTrue (done.WaitOne (1000), "done");
m1.ReleaseMutex ();
m2.ReleaseMutex ();
}
}
}
}
[Test]
public void InterrupedWaitAll ()
{
using (var m1 = new Mutex (true)) {
using (var m2 = new Mutex (true)) {
using (var done = new ManualResetEvent (false)) {
var thread = new Thread (() =>
{
try {
WaitHandle.WaitAll (new WaitHandle [] { m1, m2 });
} catch (ThreadInterruptedException) {
done.Set ();
}
});
thread.Start ();
Thread.Sleep (100); // wait a bit so the thread can enter its wait
thread.Interrupt ();
Assert.IsTrue (thread.Join (1000), "Join");
Assert.IsTrue (done.WaitOne (1000), "done");
m1.ReleaseMutex ();
m2.ReleaseMutex ();
}
}
}
}
[Test]
public void InterrupedWaitOne ()
{
using (var m1 = new Mutex (true)) {
using (var done = new ManualResetEvent (false)) {
var thread = new Thread (() =>
{
try {
m1.WaitOne ();
} catch (ThreadInterruptedException) {
done.Set ();
}
});
thread.Start ();
Thread.Sleep (100); // wait a bit so the thread can enter its wait
thread.Interrupt ();
Assert.IsTrue (thread.Join (1000), "Join");
Assert.IsTrue (done.WaitOne (1000), "done");
m1.ReleaseMutex ();
}
}
}
[Test]
public void WaitOneWithAbandonedMutex ()
{
using (var m = new Mutex (false)) {
var thread1 = new Thread (() => {
m.WaitOne ();
});
thread1.Start ();
thread1.Join (1000);
try {
m.WaitOne ();
Assert.Fail ("Expected AbandonedMutexException");
} catch (AbandonedMutexException) {
}
// Current thread should own the Mutex now
var signalled = false;
var thread2 = new Thread (() => {
signalled = m.WaitOne (100);
});
thread2.Start ();
thread2.Join (1000);
Assert.IsFalse (signalled);
// Since this thread owns the Mutex releasing it shouldn't fail
m.ReleaseMutex ();
// The Mutex should now be unowned
try {
m.ReleaseMutex ();
Assert.Fail ("Expected ApplicationException");
} catch (ApplicationException) {
}
}
}
[Test]
public void WaitOneWithAbandonedMutexAndMultipleThreads ()
{
using (var m = new Mutex (true)) {
var nonAbandoned = 0;
var abandoned = 0;
var n = 0;
var threads = new List<Thread> ();
for (int i = 0; i < 50; i++) {
var thread = new Thread (() => {
try {
m.WaitOne ();
nonAbandoned++;
} catch (AbandonedMutexException) {
abandoned++;
}
if (((n++) % 5) != 0)
m.ReleaseMutex ();
});
thread.Start ();
threads.Add (thread);
}
m.ReleaseMutex ();
foreach (var thread in threads) {
if (!thread.Join (1000)) {
Assert.Fail ("Timed out");
}
}
Assert.AreEqual (40, nonAbandoned);
Assert.AreEqual (10, abandoned);
}
}
[Test]
public void WaitAnyWithSecondMutexAbandoned ()
{
using (var m1 = new Mutex (false)) {
using (var m2 = new Mutex (false)) {
var mainProceed = false;
var thread2Proceed = false;
var thread1 = new Thread (() => {
m2.WaitOne ();
});
var thread2 = new Thread (() => {
m1.WaitOne ();
mainProceed = true;
while (!thread2Proceed) {
Thread.Sleep (10);
}
m1.ReleaseMutex ();
});
thread1.Start ();
thread1.Join (1000);
thread2.Start ();
while (!mainProceed) {
Thread.Sleep (10);
}
try {
WaitHandle.WaitAny (new WaitHandle [] { m1, m2 });
Assert.Fail ("Expected AbandonedMutexException");
} catch (AbandonedMutexException e) {
Assert.AreEqual (1, e.MutexIndex);
Assert.AreEqual (m2, e.Mutex);
} finally {
thread2Proceed = true;
thread2.Join (1000);
}
// Current thread should own the second Mutex now
var signalled = -1;
var thread3 = new Thread (() => {
signalled = WaitHandle.WaitAny (new WaitHandle [] { m1, m2 }, 0);
});
thread3.Start ();
thread3.Join (1000);
Assert.AreEqual (0, signalled);
// Since this thread owns the second Mutex releasing it shouldn't fail
m2.ReleaseMutex ();
// Second Mutex should now be unowned
try {
m2.ReleaseMutex ();
Assert.Fail ("Expected ApplicationException");
} catch (ApplicationException) {
}
// .NET allows the first Mutex which is now abandoned to be released multiple times by this thread
m1.ReleaseMutex ();
m1.ReleaseMutex ();
}
}
}
[Test]
[ExpectedException (typeof (AbandonedMutexException))]
public void WaitAllWithOneAbandonedMutex ()
{
using (var m1 = new Mutex (false)) {
using (var m2 = new Mutex (false)) {
var thread = new Thread (() => {
m1.WaitOne ();
});
thread.Start ();
thread.Join (1000);
WaitHandle.WaitAll (new WaitHandle [] { m1, m2 });
}
}
}
#if MONO_FEATURE_THREAD_SUSPEND_RESUME
[Test]
public void WaitOneWithTimeoutAndSpuriousWake ()
{
/* This is to test that WaitEvent.WaitOne is not going to wait largely
* more than its timeout. In this test, it shouldn't wait more than
* 1500 milliseconds, with its timeout being 1000ms */
using (ManualResetEvent mre = new ManualResetEvent (false))
using (ManualResetEvent ready = new ManualResetEvent (false)) {
var thread = new Thread (() => {
ready.Set ();
mre.WaitOne (1000);
});
thread.Start ();
ready.WaitOne ();
Thread.Sleep (10); // wait a bit so we enter mre.WaitOne
DateTime end = DateTime.Now.AddMilliseconds (500);
while (DateTime.Now < end) {
thread.Suspend ();
thread.Resume ();
}
Assert.IsTrue (thread.Join (1000), "#1");
}
}
[Test]
public void WaitAnyWithTimeoutAndSpuriousWake ()
{
/* This is to test that WaitEvent.WaitAny is not going to wait largely
* more than its timeout. In this test, it shouldn't wait more than
* 1500 milliseconds, with its timeout being 1000ms */
using (ManualResetEvent mre1 = new ManualResetEvent (false))
using (ManualResetEvent mre2 = new ManualResetEvent (false))
using (ManualResetEvent ready = new ManualResetEvent (false)) {
var thread = new Thread (() => {
ready.Set ();
WaitHandle.WaitAny (new [] { mre1, mre2 }, 1000);
});
thread.Start ();
ready.WaitOne ();
Thread.Sleep (10); // wait a bit so we enter WaitHandle.WaitAny ({mre1, mre2})
DateTime end = DateTime.Now.AddMilliseconds (500);
while (DateTime.Now < end) {
thread.Suspend ();
thread.Resume ();
}
Assert.IsTrue (thread.Join (1000), "#1");
}
}
[Test]
public void WaitAllWithTimeoutAndSpuriousWake ()
{
/* This is to test that WaitEvent.WaitAll is not going to wait largely
* more than its timeout. In this test, it shouldn't wait more than
* 1500 milliseconds, with its timeout being 1000ms */
using (ManualResetEvent mre1 = new ManualResetEvent (false))
using (ManualResetEvent mre2 = new ManualResetEvent (false))
using (ManualResetEvent ready = new ManualResetEvent (false)) {
var thread = new Thread (() => {
ready.Set ();
WaitHandle.WaitAll (new [] { mre1, mre2 }, 1000);
});
thread.Start ();
ready.WaitOne ();
Thread.Sleep (10); // wait a bit so we enter WaitHandle.WaitAll ({mre1, mre2})
DateTime end = DateTime.Now.AddMilliseconds (500);
while (DateTime.Now < end) {
thread.Suspend ();
thread.Resume ();
}
Assert.IsTrue (thread.Join (1000), "#1");
}
}
#endif // MONO_FEATURE_THREAD_SUSPEND_RESUME
}
}