54 lines
3.1 KiB
C#
54 lines
3.1 KiB
C#
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//----------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//----------------------------------------------------------------
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namespace System.ServiceModel.Channels
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{
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using System;
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using System.Globalization;
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static class UdpConstants
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{
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// max is 64K - 20 (IP header) - 8(UDP header) - 1 (wraparound)
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public const int MaxMessageSizeOverIPv4 = 64 * 1024 - 20 - 8 - 1;
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public const int MaxTimeToLive = 255;
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public const long MinPendingMessagesTotalSize = 0;
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public const int MinReceiveBufferSize = 1;
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public const int MinTimeToLive = 0; //localhost traffic only
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public const int PendingReceiveCountPerProcessor = 2;
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public const string Scheme = "soap.udp";
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public const string TimeSpanZero = "00:00:00";
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public const string WsdlSoapUdpTransportUri = "http://schemas.microsoft.com/soap/udp";
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public const string WsdlSoapUdpTransportNamespace = "http://schemas.microsoft.com/ws/06/2010/policy/soap/udp";
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public const string WsdlSoapUdpTransportPrefix = "sud";
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public const string RetransmissionEnabled = "RetransmissionEnabled";
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internal static class Defaults
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{
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public static readonly TimeSpan ReceiveTimeout = TimeSpan.FromMinutes(1);
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public static readonly TimeSpan SendTimeout = TimeSpan.FromMinutes(1);
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public const string EncodingString = "utf-8";
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public const string DelayLowerBound = "00:00:00.050";
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public const string DelayUpperBound = "00:00:00.250";
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public const int DuplicateMessageHistoryLength = 0;
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public const int DuplicateMessageHistoryLengthWithRetransmission = 4096;
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public const int InterfaceIndex = -1;
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public const string MaxDelayPerRetransmission = "00:00:00.500";
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public const int MaxRetransmitCount = 0;
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public const int MaxUnicastRetransmitCount = 0;
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public const int MaxMulticastRetransmitCount = 0;
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public const long DefaultMaxPendingMessagesTotalSize = 0;
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public static readonly long MaxPendingMessagesTotalSize = 1024 * 1024 * Environment.ProcessorCount; // 512 * 2K messages per processor
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public const long MaxReceivedMessageSize = SocketReceiveBufferSize;
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public const string MulticastInterfaceId = null;
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public const int SocketReceiveBufferSize = 64 * 1024;
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public const int TimeToLive = 1;
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public static MessageEncoderFactory MessageEncoderFactory = new TextMessageEncodingBindingElement().CreateMessageEncoderFactory();
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public static readonly TimeSpan DelayLowerBoundTimeSpan = TimeSpan.Parse(DelayLowerBound, CultureInfo.InvariantCulture);
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public static readonly TimeSpan DelayUpperBoundTimeSpan = TimeSpan.Parse(DelayUpperBound, CultureInfo.InvariantCulture);
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public static readonly TimeSpan MaxDelayPerRetransmissionTimeSpan = TimeSpan.Parse(MaxDelayPerRetransmission, CultureInfo.InvariantCulture);
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}
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}
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}
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