142 lines
3.4 KiB
C#
142 lines
3.4 KiB
C#
|
// ReaderWriterLockSlimmer.cs
|
||
|
//
|
||
|
// Copyright (c) 2010 Jérémie "Garuma" Laval
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to deal
|
||
|
// in the Software without restriction, including without limitation the rights
|
||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
// copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
// THE SOFTWARE.
|
||
|
//
|
||
|
//
|
||
|
|
||
|
|
||
|
using System;
|
||
|
using System.Threading;
|
||
|
|
||
|
namespace Mono.Threading
|
||
|
{
|
||
|
public struct ReaderWriterLockSlimmer
|
||
|
{
|
||
|
const int RwWait = 1;
|
||
|
const int RwWrite = 2;
|
||
|
const int RwRead = 4;
|
||
|
|
||
|
int rwlock;
|
||
|
|
||
|
public void EnterReadLock (ref bool taken)
|
||
|
{
|
||
|
if (taken)
|
||
|
throw new ArgumentException ("taken", "taken needs to be set to false");
|
||
|
|
||
|
SpinWait sw = new SpinWait ();
|
||
|
bool cont = true;
|
||
|
|
||
|
do {
|
||
|
while ((rwlock & (RwWrite | RwWait)) > 0)
|
||
|
sw.SpinOnce ();
|
||
|
|
||
|
try {}
|
||
|
finally {
|
||
|
if ((Interlocked.Add (ref rwlock, RwRead) & (RwWait | RwWait)) == 0) {
|
||
|
taken = true;
|
||
|
cont = false;
|
||
|
} else {
|
||
|
Interlocked.Add (ref rwlock, -RwRead);
|
||
|
}
|
||
|
}
|
||
|
} while (cont);
|
||
|
}
|
||
|
|
||
|
public void TryEnterReadLock (ref bool taken)
|
||
|
{
|
||
|
if (taken)
|
||
|
throw new ArgumentException ("taken", "taken needs to be set to false");
|
||
|
|
||
|
try {}
|
||
|
finally {
|
||
|
if ((Interlocked.Add (ref rwlock, RwRead) & (RwWait | RwWrite)) == 0)
|
||
|
taken = true;
|
||
|
else
|
||
|
Interlocked.Add (ref rwlock, -RwRead);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void ExitReadLock ()
|
||
|
{
|
||
|
Interlocked.Add (ref rwlock, -RwRead);
|
||
|
}
|
||
|
|
||
|
public void EnterWriteLock (ref bool taken)
|
||
|
{
|
||
|
if (taken)
|
||
|
throw new ArgumentException ("taken", "taken needs to be set to false");
|
||
|
|
||
|
SpinWait sw = new SpinWait ();
|
||
|
int state = rwlock;
|
||
|
|
||
|
try {
|
||
|
do {
|
||
|
state = rwlock;
|
||
|
if (state < RwWrite) {
|
||
|
try {}
|
||
|
finally {
|
||
|
if (Interlocked.CompareExchange (ref rwlock, RwWrite, state) == state)
|
||
|
taken = true;
|
||
|
}
|
||
|
if (taken)
|
||
|
return;
|
||
|
|
||
|
state = rwlock;
|
||
|
}
|
||
|
|
||
|
while ((state & RwWait) == 0 && Interlocked.CompareExchange (ref rwlock, state | RwWait, state) != state)
|
||
|
state = rwlock;
|
||
|
|
||
|
while (rwlock > RwWait)
|
||
|
sw.SpinOnce ();
|
||
|
} while (true);
|
||
|
} finally {
|
||
|
state = rwlock;
|
||
|
if (!taken && (state & RwWait) != 0)
|
||
|
Interlocked.CompareExchange (ref rwlock, state - RwWait, state);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void TryEnterWriteLock (ref bool taken)
|
||
|
{
|
||
|
if (taken)
|
||
|
throw new ArgumentException ("taken", "taken needs to be set to false");
|
||
|
|
||
|
int state = rwlock;
|
||
|
|
||
|
if (state >= RwWrite)
|
||
|
return;
|
||
|
|
||
|
try {}
|
||
|
finally {
|
||
|
if (Interlocked.CompareExchange (ref rwlock, RwWrite, state) == state)
|
||
|
taken = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void ExitWriteLock ()
|
||
|
{
|
||
|
Interlocked.Add (ref rwlock, -RwWrite);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|