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using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace System.Reflection {
[StructLayout (LayoutKind.Sequential)]
internal sealed class RuntimeLocalVariableInfo : LocalVariableInfo {
#region Keep in sync with MonoReflectionLocalVariableInfo in object-internals.h
internal Type type;
internal bool is_pinned;
internal ushort position;
#endregion
public override bool IsPinned => is_pinned;
public override int LocalIndex => position;
public override Type LocalType => type;
}
}