165 lines
4.9 KiB
C#
165 lines
4.9 KiB
C#
|
//
|
||
|
// DataFlowAnalysisBase.cs
|
||
|
//
|
||
|
// Authors:
|
||
|
// Alexander Chebaturkin (chebaturkin@gmail.com)
|
||
|
//
|
||
|
// Copyright (C) 2011 Alexander Chebaturkin
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining
|
||
|
// a copy of this software and associated documentation files (the
|
||
|
// "Software"), to deal in the Software without restriction, including
|
||
|
// without limitation the rights to use, copy, modify, merge, publish,
|
||
|
// distribute, sublicense, and/or sell copies of the Software, and to
|
||
|
// permit persons to whom the Software is furnished to do so, subject to
|
||
|
// the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be
|
||
|
// included in all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||
|
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||
|
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||
|
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
//
|
||
|
|
||
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.IO;
|
||
|
using Mono.CodeContracts.Static.ControlFlow;
|
||
|
using Mono.CodeContracts.Static.DataStructures;
|
||
|
|
||
|
namespace Mono.CodeContracts.Static.DataFlowAnalysis {
|
||
|
abstract class DataFlowAnalysisBase<AState> :
|
||
|
IEqualityComparer<APC> {
|
||
|
protected ICFG CFG;
|
||
|
protected Dictionary<APC, AState> JoinState;
|
||
|
protected PriorityQueue<APC> pending;
|
||
|
private IWidenStrategy widen_strategy;
|
||
|
|
||
|
protected DataFlowAnalysisBase (ICFG cfg)
|
||
|
{
|
||
|
this.CFG = cfg;
|
||
|
this.pending = new PriorityQueue<APC> (WorkingListComparer);
|
||
|
this.JoinState = new Dictionary<APC, AState> (this);
|
||
|
this.widen_strategy = null;
|
||
|
}
|
||
|
|
||
|
#region IEqualityComparer<APC> Members
|
||
|
bool IEqualityComparer<APC>.Equals (APC x, APC y)
|
||
|
{
|
||
|
return x.Equals (y);
|
||
|
}
|
||
|
|
||
|
int IEqualityComparer<APC>.GetHashCode (APC obj)
|
||
|
{
|
||
|
return obj.GetHashCode ();
|
||
|
}
|
||
|
#endregion
|
||
|
|
||
|
public void Initialize (APC entryPoint, AState state)
|
||
|
{
|
||
|
this.JoinState.Add (entryPoint, state);
|
||
|
this.pending.Enqueue (entryPoint);
|
||
|
}
|
||
|
|
||
|
public virtual void ComputeFixPoint ()
|
||
|
{
|
||
|
this.widen_strategy = new EdgeBasedWidening (20);
|
||
|
|
||
|
while (this.pending.Count > 0) {
|
||
|
APC next = this.pending.Dequeue ();
|
||
|
AState state = MutableVersion (this.JoinState [next], next);
|
||
|
|
||
|
APC cur;
|
||
|
bool repeatOuter = false;
|
||
|
do {
|
||
|
cur = next;
|
||
|
if (!IsBottom (cur, state)) {
|
||
|
state = Transfer (cur, state);
|
||
|
} else {
|
||
|
repeatOuter = true;
|
||
|
break;
|
||
|
}
|
||
|
} while (HasSingleSuccessor (cur, out next) && !RequiresJoining (next));
|
||
|
|
||
|
if (repeatOuter)
|
||
|
continue;
|
||
|
|
||
|
foreach (APC successorAPC in Successors (cur)) {
|
||
|
if (!IsBottom (successorAPC, state))
|
||
|
PushState (cur, successorAPC, state);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected virtual void Dump (AState state)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public IEnumerable<KeyValuePair<APC, AState>> States ()
|
||
|
{
|
||
|
return this.JoinState;
|
||
|
}
|
||
|
|
||
|
protected abstract IEnumerable<APC> Successors (APC pc);
|
||
|
|
||
|
protected virtual void PushState (APC current, APC next, AState state)
|
||
|
{
|
||
|
state = ImmutableVersion (state, next);
|
||
|
if (RequiresJoining (next)) {
|
||
|
if (!JoinStateAtBlock (new Pair<APC, APC> (current, next), state))
|
||
|
return;
|
||
|
this.pending.Enqueue (next);
|
||
|
} else {
|
||
|
this.JoinState [next] = state;
|
||
|
this.pending.Enqueue (next);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private bool JoinStateAtBlock (Pair<APC, APC> edge, AState state)
|
||
|
{
|
||
|
AState existingState;
|
||
|
if (this.JoinState.TryGetValue (edge.Value, out existingState)) {
|
||
|
bool widen = this.widen_strategy.WantToWiden (edge.Key, edge.Value, IsBackEdge (edge.Key, edge.Value));
|
||
|
AState joinedState;
|
||
|
bool result = Join (edge, state, existingState, out joinedState, widen);
|
||
|
if (result)
|
||
|
this.JoinState [edge.Value] = ImmutableVersion (joinedState, edge.Value);
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
this.JoinState.Add (edge.Value, state);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
protected abstract bool IsBackEdge (APC from, APC to);
|
||
|
|
||
|
protected abstract int WorkingListComparer (APC a, APC b);
|
||
|
|
||
|
protected abstract bool Join (Pair<APC, APC> edge, AState newState, AState existingState, out AState joinedState, bool widen);
|
||
|
|
||
|
protected abstract bool RequiresJoining (APC pc);
|
||
|
|
||
|
protected abstract bool HasSingleSuccessor (APC pc, out APC next);
|
||
|
|
||
|
protected abstract bool IsBottom (APC pc, AState state);
|
||
|
|
||
|
protected abstract AState Transfer (APC pc, AState state);
|
||
|
|
||
|
protected abstract AState MutableVersion (AState state, APC at);
|
||
|
protected abstract AState ImmutableVersion (AState state, APC at);
|
||
|
|
||
|
public void PrintStatesAtJoinPoints (TextWriter tw)
|
||
|
{
|
||
|
foreach (APC apc in this.JoinState.Keys) {
|
||
|
string str = this.JoinState [apc].ToString ().Replace (Environment.NewLine, Environment.NewLine + " ");
|
||
|
tw.WriteLine ("Block {0}, PC {1}: {2}", apc.Block, apc.Index, str);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|