88 lines
2.2 KiB
C#
88 lines
2.2 KiB
C#
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//
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// System.ComponentModel.Design.DesignerActionItem.cs
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//
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// Authors:
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// Miguel de Icaza (miguel@novell.com)
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// Atsushi Enomoto (atsushi@ximian.com)
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//
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// Copyright 2006-2007 Novell, Inc
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System.Windows.Forms;
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using System.Collections;
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namespace System.ComponentModel.Design
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{
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public abstract class DesignerActionItem {
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bool allow_associate;
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string category;
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string description;
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string display_name;
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IDictionary properties;
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public DesignerActionItem (string displayName, string category, string description)
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{
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this.display_name = displayName;
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this.description = description;
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this.category = category;
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}
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public bool AllowAssociate {
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get {
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return allow_associate;
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}
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set {
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allow_associate = value;
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}
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}
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public virtual string Category {
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get {
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return category;
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}
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}
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public virtual string Description {
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get {
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return description;
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}
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}
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public virtual string DisplayName {
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get {
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return display_name;
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}
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}
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public IDictionary Properties {
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get {
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if (properties == null)
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properties = new Hashtable ();
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return properties;
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}
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}
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}
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}
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