2014-08-13 10:39:27 +01:00
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// Transport Security Layer (TLS)
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// Copyright (c) 2003-2004 Carlos Guzman Alvarez
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// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Security.Cryptography;
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using System.Text;
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namespace Mono.Security.Protocol.Tls
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{
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internal class SslCipherSuite : CipherSuite
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{
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#region Fields
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private byte[] pad1;
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private byte[] pad2;
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private const int MacHeaderLength = 11;
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private byte[] header;
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#endregion
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#region Constructors
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public SslCipherSuite(
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short code, string name, CipherAlgorithmType cipherAlgorithmType,
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HashAlgorithmType hashAlgorithmType, ExchangeAlgorithmType exchangeAlgorithmType,
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bool exportable, bool blockMode, byte keyMaterialSize,
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byte expandedKeyMaterialSize, short effectiveKeyBytes,
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byte ivSize, byte blockSize) :
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base(code, name, cipherAlgorithmType, hashAlgorithmType,
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exchangeAlgorithmType, exportable, blockMode, keyMaterialSize,
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expandedKeyMaterialSize, effectiveKeyBytes, ivSize, blockSize)
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{
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int padLength = (hashAlgorithmType == HashAlgorithmType.Md5) ? 48 : 40;
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// Fill pad arrays
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this.pad1 = new byte[padLength];
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this.pad2 = new byte[padLength];
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/* Pad the key for inner and outer digest */
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for (int i = 0; i < padLength; ++i)
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{
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this.pad1[i] = 0x36;
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this.pad2[i] = 0x5C;
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}
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}
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#endregion
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#region MAC Generation Methods
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public override byte[] ComputeServerRecordMAC(ContentType contentType, byte[] fragment)
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{
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HashAlgorithm hash = CreateHashAlgorithm ();
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byte[] smac = this.Context.Read.ServerWriteMAC;
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hash.TransformBlock (smac, 0, smac.Length, smac, 0);
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hash.TransformBlock (pad1, 0, pad1.Length, pad1, 0);
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if (header == null)
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header = new byte [MacHeaderLength];
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ulong seqnum = (Context is ClientContext) ? Context.ReadSequenceNumber : Context.WriteSequenceNumber;
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Write (header, 0, seqnum);
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header [8] = (byte) contentType;
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Write (header, 9, (short)fragment.Length);
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hash.TransformBlock (header, 0, header.Length, header, 0);
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hash.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
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// hack, else the method will allocate a new buffer of the same length (negative half the optimization)
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hash.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
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byte[] blockHash = hash.Hash;
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hash.Initialize ();
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hash.TransformBlock (smac, 0, smac.Length, smac, 0);
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hash.TransformBlock (pad2, 0, pad2.Length, pad2, 0);
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hash.TransformBlock (blockHash, 0, blockHash.Length, blockHash, 0);
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// hack again
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hash.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
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return hash.Hash;
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}
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public override byte[] ComputeClientRecordMAC(ContentType contentType, byte[] fragment)
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{
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HashAlgorithm hash = CreateHashAlgorithm ();
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byte[] cmac = this.Context.Current.ClientWriteMAC;
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hash.TransformBlock (cmac, 0, cmac.Length, cmac, 0);
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hash.TransformBlock (pad1, 0, pad1.Length, pad1, 0);
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if (header == null)
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header = new byte [MacHeaderLength];
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ulong seqnum = (Context is ClientContext) ? Context.WriteSequenceNumber : Context.ReadSequenceNumber;
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Write (header, 0, seqnum);
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header [8] = (byte) contentType;
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Write (header, 9, (short)fragment.Length);
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hash.TransformBlock (header, 0, header.Length, header, 0);
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hash.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
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// hack, else the method will allocate a new buffer of the same length (negative half the optimization)
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hash.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
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byte[] blockHash = hash.Hash;
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hash.Initialize ();
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hash.TransformBlock (cmac, 0, cmac.Length, cmac, 0);
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hash.TransformBlock (pad2, 0, pad2.Length, pad2, 0);
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hash.TransformBlock (blockHash, 0, blockHash.Length, blockHash, 0);
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// hack again
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hash.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
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return hash.Hash;
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}
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#endregion
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#region Key Generation Methods
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public override void ComputeMasterSecret(byte[] preMasterSecret)
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{
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TlsStream masterSecret = new TlsStream();
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masterSecret.Write(this.prf(preMasterSecret, "A", this.Context.RandomCS));
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masterSecret.Write(this.prf(preMasterSecret, "BB", this.Context.RandomCS));
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masterSecret.Write(this.prf(preMasterSecret, "CCC", this.Context.RandomCS));
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this.Context.MasterSecret = masterSecret.ToArray();
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DebugHelper.WriteLine(">>>> MasterSecret", this.Context.MasterSecret);
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}
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public override void ComputeKeys()
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{
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// Compute KeyBlock
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TlsStream tmp = new TlsStream();
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char labelChar = 'A';
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int count = 1;
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while (tmp.Length < this.KeyBlockSize)
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{
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string label = String.Empty;
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for (int i = 0; i < count; i++)
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{
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label += labelChar.ToString();
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}
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byte[] block = this.prf(this.Context.MasterSecret, label.ToString(), this.Context.RandomSC);
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int size = (tmp.Length + block.Length) > this.KeyBlockSize ? (this.KeyBlockSize - (int)tmp.Length) : block.Length;
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tmp.Write(block, 0, size);
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labelChar++;
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count++;
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}
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// Create keyblock
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TlsStream keyBlock = new TlsStream(tmp.ToArray());
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this.Context.Negotiating.ClientWriteMAC = keyBlock.ReadBytes(this.HashSize);
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this.Context.Negotiating.ServerWriteMAC = keyBlock.ReadBytes(this.HashSize);
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this.Context.ClientWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
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this.Context.ServerWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
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2015-03-06 18:47:20 +00:00
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if (this.IvSize != 0)
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2014-08-13 10:39:27 +01:00
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{
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2015-03-06 18:47:20 +00:00
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this.Context.ClientWriteIV = keyBlock.ReadBytes(this.IvSize);
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this.Context.ServerWriteIV = keyBlock.ReadBytes(this.IvSize);
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2014-08-13 10:39:27 +01:00
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}
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else
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{
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2015-03-06 18:47:20 +00:00
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this.Context.ClientWriteIV = CipherSuite.EmptyArray;
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this.Context.ServerWriteIV = CipherSuite.EmptyArray;
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2014-08-13 10:39:27 +01:00
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}
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DebugHelper.WriteLine(">>>> KeyBlock", keyBlock.ToArray());
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DebugHelper.WriteLine(">>>> ClientWriteKey", this.Context.ClientWriteKey);
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DebugHelper.WriteLine(">>>> ClientWriteIV", this.Context.ClientWriteIV);
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DebugHelper.WriteLine(">>>> ClientWriteMAC", this.Context.Negotiating.ClientWriteMAC);
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DebugHelper.WriteLine(">>>> ServerWriteKey", this.Context.ServerWriteKey);
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DebugHelper.WriteLine(">>>> ServerWriteIV", this.Context.ServerWriteIV);
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DebugHelper.WriteLine(">>>> ServerWriteMAC", this.Context.Negotiating.ServerWriteMAC);
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ClientSessionCache.SetContextInCache (this.Context);
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// Clear no more needed data
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keyBlock.Reset();
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tmp.Reset();
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}
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#endregion
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#region Private Methods
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private byte[] prf(byte[] secret, string label, byte[] random)
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{
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HashAlgorithm md5 = MD5.Create();
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HashAlgorithm sha = SHA1.Create();
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// Compute SHA hash
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TlsStream block = new TlsStream();
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block.Write(Encoding.ASCII.GetBytes(label));
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block.Write(secret);
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block.Write(random);
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byte[] shaHash = sha.ComputeHash(block.ToArray(), 0, (int)block.Length);
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block.Reset();
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// Compute MD5 hash
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block.Write(secret);
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block.Write(shaHash);
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byte[] result = md5.ComputeHash(block.ToArray(), 0, (int)block.Length);
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// Free resources
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block.Reset();
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return result;
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}
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#endregion
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}
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}
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