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C#
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using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
#if LEGACY_MODE
namespace Monodoc {
[Obsolete]
public class SettingsHandler {
static string settingsFile;
static XmlSerializer settingsSerializer = new XmlSerializer (typeof (Settings));
[Obsolete]
public static Settings Settings;
static SettingsHandler ()
{
string rootDir = Environment.GetFolderPath (Environment.SpecialFolder.ApplicationData);
Path = System.IO.Path.Combine (rootDir, "monodoc");
settingsFile = System.IO.Path.Combine (Path, "settings.xml");
if (File.Exists (settingsFile)) {
try {
using (Stream s = File.OpenRead (settingsFile)) {
Settings = (Settings) settingsSerializer.Deserialize (s);
}
} catch {
Settings = new Settings ();
}
} else
Settings = new Settings ();
if (Settings.preferred_font_family.Length == 0)
Settings.preferred_font_family = "Sans";
if (Settings.preferred_font_size <= 0)
Settings.preferred_font_size = 100;
}
[Obsolete]
public static void CheckUpgrade ()
{
// no new version
if (Settings.LastSeenVersion == RootTree.MonodocVersion)
return;
// new install
if (! File.Exists (settingsFile)) {
Settings.LastSeenVersion = RootTree.MonodocVersion;
Save ();
return;
}
}
[Obsolete]
public static void Save ()
{
EnsureSettingsDirectory ();
using (FileStream fs = File.Create (settingsFile)){
settingsSerializer.Serialize (fs, Settings);
}
}
// these can be used for other types of settings to
[Obsolete]
public static string Path;
[Obsolete]
public static void EnsureSettingsDirectory ()
{
DirectoryInfo d = new DirectoryInfo (Path);
if (!d.Exists)
d.Create ();
}
}
[Obsolete]
public class Settings {
// public to allow serialization
[Obsolete]
public bool EnableEditing = true;
// Last serial number commited
[Obsolete]
public int SerialNumber = 0;
[Obsolete]
public bool ShowInheritedMembers = false;
[Obsolete]
public bool ShowComments = false;
[Obsolete]
public string Email;
[Obsolete]
public string Key;
[Obsolete]
public int LastSeenVersion = -1;
[Obsolete]
public static bool RunningGUI = false;
// fonts for rendering
[Obsolete]
public string preferred_font_family = "Sans";
[Obsolete]
public double preferred_font_size = 100;
}
}
#endif