linux-packaging-mono/mcs/class/corlib/System.Threading.Tasks/ConcurrentExclusiveSchedulerPair.cs

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//
// ConcurrentExclusiveSchedulerPair.cs
//
// Authors:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
// Marek Safar <marek.safar@gmail.com>
//
// Copyright (c) 2011 Jérémie "Garuma" Laval
// Copyright 2012 Xamarin, Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if NET_4_5
using System;
using System.Threading;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Diagnostics;
namespace System.Threading.Tasks
{
[DebuggerDisplay ("Concurrent={ConcurrentTaskCount}, Exclusive={ExclusiveTaskCount}")]
[DebuggerTypeProxy (typeof (SchedulerDebuggerView))]
public class ConcurrentExclusiveSchedulerPair
{
sealed class SchedulerDebuggerView
{
readonly ConcurrentExclusiveSchedulerPair owner;
public SchedulerDebuggerView (ConcurrentExclusiveSchedulerPair owner)
{
this.owner = owner;
}
public IEnumerable<Task> ScheduledConcurrent {
get {
return owner.concurrentTasks;
}
}
public IEnumerable<Task> ScheduledExclusive {
get {
return owner.exclusiveTasks;
}
}
public TaskScheduler TargetScheduler {
get {
return owner.target;
}
}
}
readonly int maxConcurrencyLevel;
readonly int maxItemsPerTask;
readonly TaskScheduler target;
readonly TaskFactory factory;
readonly Action taskHandler;
readonly ConcurrentQueue<Task> concurrentTasks = new ConcurrentQueue<Task> ();
readonly ConcurrentQueue<Task> exclusiveTasks = new ConcurrentQueue<Task> ();
//readonly ReaderWriterLockSlim rwl = new ReaderWriterLockSlim ();
readonly TaskCompletionSource<object> completion = new TaskCompletionSource<object> ();
readonly InnerTaskScheduler concurrent;
readonly InnerTaskScheduler exclusive;
int numTask;
class InnerTaskScheduler : TaskScheduler
{
readonly ConcurrentExclusiveSchedulerPair scheduler;
readonly ConcurrentQueue<Task> queue;
public InnerTaskScheduler (ConcurrentExclusiveSchedulerPair scheduler,
ConcurrentQueue<Task> queue)
{
this.scheduler = scheduler;
this.queue = queue;
}
public int TaskCount {
get {
return queue.Count;
}
}
public override int MaximumConcurrencyLevel {
get {
return scheduler.maxConcurrencyLevel;
}
}
protected internal override void QueueTask (Task t)
{
scheduler.DoQueue (t, queue);
}
protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
{
if (task.Status != TaskStatus.Created)
return false;
task.RunSynchronously (scheduler.target);
return true;
}
public void Execute (Task t)
{
TryExecuteTask (t);
}
[MonoTODO ("Only useful for debugger support")]
protected override IEnumerable<Task> GetScheduledTasks ()
{
throw new NotImplementedException ();
}
}
public ConcurrentExclusiveSchedulerPair () : this (TaskScheduler.Current)
{
}
public ConcurrentExclusiveSchedulerPair (TaskScheduler taskScheduler) : this (taskScheduler, taskScheduler.MaximumConcurrencyLevel)
{
}
public ConcurrentExclusiveSchedulerPair (TaskScheduler taskScheduler, int maxConcurrencyLevel)
: this (taskScheduler, maxConcurrencyLevel, -1)
{
}
public ConcurrentExclusiveSchedulerPair (TaskScheduler taskScheduler, int maxConcurrencyLevel, int maxItemsPerTask)
{
this.target = taskScheduler;
this.maxConcurrencyLevel = maxConcurrencyLevel;
this.maxItemsPerTask = maxItemsPerTask;
this.factory = new TaskFactory (taskScheduler);
this.taskHandler = InternalTaskProcesser;
this.concurrent = new InnerTaskScheduler (this, concurrentTasks);
this.exclusive = new InnerTaskScheduler (this, exclusiveTasks);
}
public void Complete ()
{
completion.SetResult (null);
}
public TaskScheduler ConcurrentScheduler {
get {
return concurrent;
}
}
private int ConcurrentTaskCount {
get {
return concurrent.TaskCount;
}
}
public TaskScheduler ExclusiveScheduler {
get {
return exclusive;
}
}
private int ExclusiveTaskCount {
get {
return exclusive.TaskCount;
}
}
public Task Completion {
get {
return completion.Task;
}
}
void DoQueue (Task task, ConcurrentQueue<Task> queue)
{
queue.Enqueue (task);
SpinUpTasks ();
}
void InternalTaskProcesser ()
{
int times = 0;
// const int lockWaitTime = 2;
while (!concurrentTasks.IsEmpty || !exclusiveTasks.IsEmpty) {
if (maxItemsPerTask != -1 && ++times == maxItemsPerTask)
break;
throw new NotImplementedException ();
/*
bool locked = false;
try {
if (!concurrentTasks.IsEmpty && rwl.TryEnterReadLock (lockWaitTime)) {
locked = true;
Task task;
while (concurrentTasks.TryDequeue (out task)) {
RunTask (task);
}
}
} finally {
if (locked) {
rwl.ExitReadLock ();
locked = false;
}
}
try {
if (!exclusiveTasks.IsEmpty && rwl.TryEnterWriteLock (lockWaitTime)) {
locked = true;
Task task;
while (exclusiveTasks.TryDequeue (out task)) {
RunTask (task);
}
}
} finally {
if (locked) {
rwl.ExitWriteLock ();
}
}
*/
}
// TODO: there's a race here, task adding + spinup check may be done while here
Interlocked.Decrement (ref numTask);
}
void SpinUpTasks ()
{
int currentTaskNumber;
do {
currentTaskNumber = numTask;
if (currentTaskNumber >= maxConcurrencyLevel)
return;
} while (Interlocked.CompareExchange (ref numTask, currentTaskNumber + 1, currentTaskNumber) != currentTaskNumber);
factory.StartNew (taskHandler);
}
void RunTask (Task task)
{
concurrent.Execute (task);
}
}
}
#endif