86 lines
2.6 KiB
C#
86 lines
2.6 KiB
C#
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//
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// System.ComponentModel.DesignerCategoryAttribute.cs
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//
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// Authors:
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// Alan Tam Siu Lung (Tam@SiuLung.com)
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// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
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//
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// (C) 2003 Andreas Nahr
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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namespace System.ComponentModel {
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class DesignerCategoryAttribute : Attribute
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{
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private string category;
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public static readonly DesignerCategoryAttribute Component = new DesignerCategoryAttribute ("Component");
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public static readonly DesignerCategoryAttribute Form = new DesignerCategoryAttribute ("Form");
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public static readonly DesignerCategoryAttribute Generic = new DesignerCategoryAttribute ("Designer");
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public static readonly DesignerCategoryAttribute Default = new DesignerCategoryAttribute (string.Empty);
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public DesignerCategoryAttribute ()
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{
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this.category = string.Empty;
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}
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public DesignerCategoryAttribute (string category)
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{
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this.category = category;
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}
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public override object TypeId {
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get {
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return GetType ();
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}
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}
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public string Category {
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get {
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return category;
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}
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}
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public override bool Equals (object obj)
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{
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if (!(obj is DesignerCategoryAttribute))
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return false;
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if (obj == this)
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return true;
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return ((DesignerCategoryAttribute) obj).Category == category;
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}
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public override int GetHashCode ()
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{
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return category.GetHashCode ();
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}
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public override bool IsDefaultAttribute ()
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{
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return category == DesignerCategoryAttribute.Default.Category;
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}
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}
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}
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