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2008-09-18 Robert Jordan <robertj@gmx.net>
* TcpConnectionPool.cs: Set NoDelay on both profiles.
2008-09-18 Zoltan Varga <vargaz@gmail.com>
* TcpConnectionPool.cs: Set the NoDelay flag on the socket to avoid
excessive waiting by the tcp stack. Fixes #416462.
2008-09-17 Jeffrey Stedfast <fejj@novell.com>
* TcpChannel.cs (ParseTcpURL): If given "tcp://", don't set host
to "", leave it as null.
* TcpClientChannel.cs (TcpClientChannel): Use the default
SinkProviders if the sinkProvider argument is null.
* TcpChannel.cs (ParseTcpURL): TcpClientTransportSink needs the
host component, so extract that info into its own string as well.
2008-09-12 Jeffrey Stedfast <fejj@novell.com>
Fix for bug #320298
* TcpClientTransportSink.cs: Updated for change to
TcpChannel.ParseTcpURL(). We now need to do our own integer
conversion/validation of the port.
* TcpChannel.cs (ParseTcpURL): We need to match the
protocol ("tcp") case-insensitively. The objectURI is supposed to
include the leading '/' character. Also, we need to ignore invalid
port designators since Microsoft's .NET implementation of
TcpChannel.Parse() doesn't seem to care that they are valid.
2008-08-09 Gert Driesen <drieseng@users.sourceforge.net>
* TcpChannel.cs: Fixed argument names to match MS.
* TcpServerChannel.cs: Fixed argument names to match MS.
2008-06-18 Robert Jordan <robertj@gmx.net>
* TcpMessageIO.cs: Handle zero length streams. Fixes #398783.
2008-01-25 Zoltan Varga <vargaz@gmail.com>
* TcpChannel.cs (Init): Handle properties == null.
* TcpClientChannel.cs (.ctor): Ditto. Fixes #355905.
2006-01-09 Robert Jordan <robertj@gmx.net>
* TcpServerChannel.cs (ProcessMessages): Flush the stream only when
necessary (TcpServerTransportSink.InternalProcessMessage does it anyway),
otherwise pending OneWay & async messages are lost.
* TcpMessageIO.cs (SendMessageStream): Mark OneWay messages as such.
Fixes MS.NET interoperability.
* TcpClientTransportSink.cs (AsyncProcessRequest):
Use the new TcpMessageIO.SendMessageStream overload to mark OneWay
requests. Fixes bug #80406.
2007-01-08 Lluis Sanchez Gual <lluis@novell.com>
* TcpChannel.cs, TcpServerChannel.cs: Moved StartListening call to
the constructor of TcpServerChannel.
2006-12-18 Lluis Sanchez Gual <lluis@novell.com>
* TcpChannel.cs: The remoting infrastructure does not call
StartListening() anymore, so it has to be called by the channel.
2006-09-15 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerTransportSink.cs, TcpServerChannel.cs:
When sending an async call response, don't use the original request
stream because it may have been used by another call.
2006-05-31 Gert Driesen <drieseng@users.sourceforge.net>
* TcpClientChannel.cs: Marked CreateMessageSink virtual.
* TcpServerChannel.cs: Marked GetUrlsForUri virtual.
2006-05-31 Gert Driesen <drieseng@users.sourceforge.net>
* TcpClientChannel.cs: Set eol-style to native.
* TcpChannel.cs: Fixed line endings. Set eol-style to native.
* TcpServerTransportSink.cs: Fixed line endings. Set eol-style to
native.
* TcpConnectionPool.cs: Fixed line endings. Set eol-style to CRLF.
* TcpClientTransportSinkProvider.cs: Fixed line endings. Set eol-style
to native.
* TcpMessageIO.cs: Set eol-style to native.
* TcpServerChannel.cs: Fixed line endings. Set eol-style to native.
* TcpClientTransportSink.cs: Fixed line endings. Set eol-style to
native.
2005-11-08 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerChannel.cs: Fix null ref exception.
2005-11-06 Svetlana Zholkovsky <svetlanaz@mainsoft.com>
* TcpServerChannel.cs, TcpConnectionPool.cs: only TARGET_JVM changes
2005-07-25 Lluis Sanchez Gual <lluis@novell.com>
* TcpChannel.cs: Don't create a server channel when the
default constructor is used. Fixes bug #75626.
2005-05-31 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerTransportSink.cs: Remove the channel uri from the
received uri.
2005-05-31 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerChannel.cs: Use IP address in object uris by default.
Fixes bug #54234. Removed unused field.
* TcpClientTransportSink.cs: Fix warning.
2005-05-18 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerChannel.cs: In StopListening, wait for the server thread
to stop before returning. This fixes bug #74962.
2005-01-25 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerTransportSink.cs: Set IPAddress and ConnectionId
transport headers. This fixes bug #71423.
* TcpServerChannel.cs: Use Socket instead of TcpClient, so we can
easily get the IP address of the client. Added properties in
ClientConnection to get the IP address and the connection id.
2005-01-21 Lluis Sanchez Gual <lluis@novell.com>
* TcpMessageIO.cs: Added a buffer parameter to ReceiveMessageStatus,
to avoid creating unneded buffers.
* TcpServerChannel.cs, TcpClientTransportSink.cs: Use new buffer
parameter in ReceiveMessageStatus.
2005-01-14 Lluis Sanchez Gual <lluis@novell.com>
* TcpConnectionPool.cs: Don't limit client connections.
This fixes bug #70700. Create connections from outside the pool lock.
* TcpMessageIO.cs: Throw real exceptions when errors occur.
* TcpServerChannel.cs: Use the new RemotingThreadPool to manage threads.
This also fixes bug #70700.
2004-12-17 Lluis Sanchez Gual <lluis@novell.com>
* TcpMessageIO.cs: Removed some more WriteByte calls.
* TcpClientTransportSink.cs: Flush the net stream after writing
a message.
2004-12-10 Lluis Sanchez Gual <lluis@novell.com>
* TcpChannel.cs: Don't use regular expressions to parse the url, it's
too slow.
* TcpMessageIO.cs: Read byte chunks using the new StreamRead method,
which won't block if the connection is closed.
* TcpServerChannel.cs: Flush the stream after writing the response.
Wrap the close call in a try/catch (some bytes can be left in the
buffered stream if a connection is suddently closed, and it will fail
when trying to flush them).
2004-12-09 Lluis Sanchez Gual <lluis@novell.com>
* TcpConnectionPool.cs: Access the socket stream through a
BufferedStream.
* TcpMessageIO.cs: Avoid ReadByte().
* TcpServerChannel.cs: Access the socket stream through a
BufferedStream. Abort the connection if an unknown message is received.
All this fixes performance bug #70337.
2004-10-22 Lluis Sanchez Gual <lluis@ximian.com>
* TcpClientChannel.cs: In CreateMessageSink, process the remote channel
data if the provided url does not have the expected format. This fixes
a regression from the fix for bug #66768 and fixes #68669.
2004-07-15 Lluis Sanchez Gual <lluis@novell.com>
* TcpServerChannel.cs: Set channel name from the provided properties.
This fixes bug #61592.
2004-05-13 Lluis Sanchez Gual <lluis@ximian.com>
* TcpChannel.cs: Made Init private.
* TcpClientTransportSink.cs, TcpClientTransportSinkProvider.cs,
TcpServerTransportSink.cs: Made internal.
2004-04-16 Lluis Sanchez Gual <lluis@ximian.com>
* TcpClientChannel.cs: Initialize the sink provider in the default
constructor.
2004-03-04 Lluis Sanchez Gual <lluis@ximian.com>
* TcpServerChannel.cs: In the ProcessMessages() loop, moved the closing of
the stream to the finally block, so it is called if the thread is aborted.
2004-02-27 Lluis Sanchez Gual <lluis@ximian.com>
* TcpClientTransportSink.cs: Set the RequestUri transport header before
sending the request.
2004-02-23 Lluis Sanchez Gual <lluis@ximian.com>
* TcpClientTransportSink.cs: Release the connection after sending an
OneWay call. This fixes bug #54671.
2003-12-23 Lluis Sanchez Gual <lluis@ximian.com>
* TcpServerChannel.cs: If useIpAddress and bindAddress are both specified,
set bindAddress as the host address for the client.
2003-12-19 Lluis Sanchez Gual <lluis@ximian.com>
* TcpServerChannel.cs: Fixes in channel initialization.
2003-12-12 Lluis Sanchez Gual <lluis@ximian.com>
* TcpChannel.cs: Added null check.
2003-11-16 Lluis Sanchez Gual <lluis@ximian.com>
* TcpClientChannel.cs: Added support for name and priority properties.
* TcpServerChannel.cs: Added support for priority, bindTo, useIpAddress,
machineName and supressChannelData properties.
* TcpChannel.cs, TcpServerTransportSink.cs: Formatting change.
2003-11-13 Lluis Sanchez Gual <lluis@ximian.com>
* TcpChannel.cs: take into account name and priority properties.
2003-11-12 Lluis Sanchez Gual <lluis@ximian.com>
* TcpServerChannel.cs: Remove listener initialization and StartListening
call from constructor. It is called now by the remoting framework.
* TcpConnectionPool.cs: Removed fixme.
Older log entries can be found in the System.Runtime.Remoting ChangeLog.