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// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2006 Novell, Inc.
//
// System.Windows.Forms.XEventQueue
//
// Authors:
// Jackson Harper (jackson@ximian.com)
// Peter Dennis Bartok (pbartok@novell.com)
//
using System;
using System.Threading;
using System.Collections;
namespace System.Windows.Forms {
internal class XEventQueue {
private XQueue xqueue;
private XQueue lqueue; // Events inserted from threads other then the main X thread
private PaintQueue paint; // Paint-only queue
internal ArrayList timer_list;
private Thread thread;
private bool dispatch_idle;
private static readonly int InitialXEventSize = 100;
private static readonly int InitialLXEventSize = 10;
private static readonly int InitialPaintSize = 50;
public XEventQueue (Thread thread) {
xqueue = new XQueue (InitialXEventSize);
lqueue = new XQueue (InitialLXEventSize);
paint = new PaintQueue(InitialPaintSize);
timer_list = new ArrayList ();
this.thread = thread;
this.dispatch_idle = true;
}
public int Count {
get {
lock (lqueue) {
return xqueue.Count + lqueue.Count;
}
}
}
public PaintQueue Paint {
get {
return paint;
}
}
public Thread Thread {
get {
return thread;
}
}
public void Enqueue (XEvent xevent)
{
if (Thread.CurrentThread != thread) {
Console.WriteLine ("Hwnd.Queue.Enqueue called from a different thread without locking.");
Console.WriteLine (Environment.StackTrace);
}
xqueue.Enqueue (xevent);
}
public void EnqueueLocked (XEvent xevent)
{
lock (lqueue) {
lqueue.Enqueue (xevent);
}
}
public XEvent Dequeue ()
{
if (Thread.CurrentThread != thread) {
Console.WriteLine ("Hwnd.Queue.Dequeue called from a different thread without locking.");
Console.WriteLine (Environment.StackTrace);
}
if (xqueue.Count == 0) {
lock (lqueue) {
return lqueue.Dequeue ();
}
}
return xqueue.Dequeue ();
}
public XEvent Peek()
{
if (Thread.CurrentThread != thread) {
Console.WriteLine ("Hwnd.Queue.Peek called from a different thread without locking.");
Console.WriteLine (Environment.StackTrace);
}
if (xqueue.Count == 0) {
lock (lqueue) {
return lqueue.Peek ();
}
}
return xqueue.Peek();
}
public bool DispatchIdle {
get {
return dispatch_idle;
}
set {
dispatch_idle = value;
}
}
public class PaintQueue {
private ArrayList hwnds;
private XEvent xevent;
public PaintQueue (int size) {
hwnds = new ArrayList(size);
xevent = new XEvent();
xevent.AnyEvent.type = XEventName.Expose;
}
public int Count {
get { return hwnds.Count; }
}
public void Enqueue (Hwnd hwnd) {
hwnds.Add(hwnd);
}
public void Remove(Hwnd hwnd) {
if (!hwnd.expose_pending && !hwnd.nc_expose_pending) {
hwnds.Remove(hwnd);
}
}
public XEvent Dequeue () {
Hwnd hwnd;
IEnumerator next;
if (hwnds.Count == 0) {
xevent.ExposeEvent.window = IntPtr.Zero;
return xevent;
}
next = hwnds.GetEnumerator();
next.MoveNext();
hwnd = (Hwnd)next.Current;
// We only remove the event from the queue if we have one expose left since
// a single 'entry in our queue may be for both NC and Client exposed
if ( !(hwnd.nc_expose_pending && hwnd.expose_pending)) {
hwnds.Remove(hwnd);
}
if (hwnd.expose_pending) {
xevent.ExposeEvent.window = hwnd.client_window;
#if not
xevent.ExposeEvent.x = hwnd.invalid.X;
xevent.ExposeEvent.y = hwnd.invalid.Y;
xevent.ExposeEvent.width = hwnd.invalid.Width;
xevent.ExposeEvent.height = hwnd.invalid.Height;
#endif
return xevent;
} else {
xevent.ExposeEvent.window = hwnd.whole_window;
xevent.ExposeEvent.x = hwnd.nc_invalid.X;
xevent.ExposeEvent.y = hwnd.nc_invalid.Y;
xevent.ExposeEvent.width = hwnd.nc_invalid.Width;
xevent.ExposeEvent.height = hwnd.nc_invalid.Height;
return xevent;
}
}
}
private class XQueue {
private XEvent [] xevents;
private int head;
private int tail;
private int size;
public XQueue (int size)
{
xevents = new XEvent [size];
}
public int Count {
get { return size; }
}
public void Enqueue (XEvent xevent)
{
if (size == xevents.Length)
Grow ();
xevents [tail] = xevent;
tail = (tail + 1) % xevents.Length;
size++;
}
public XEvent Dequeue ()
{
if (size < 1)
throw new Exception ("Attempt to dequeue empty queue.");
XEvent res = xevents [head];
head = (head + 1) % xevents.Length;
size--;
return res;
}
public XEvent Peek() {
if (size < 1) {
throw new Exception ("Attempt to peek at empty queue");
}
return xevents[head];
}
private void Grow ()
{
int newcap = (xevents.Length * 2);
XEvent [] na = new XEvent [newcap];
xevents.CopyTo (na, 0);
xevents = na;
head = 0;
tail = head + size;
}
}
}
}