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// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2004-2005 Novell, Inc.
//
// Authors:
// Peter Bartok pbartok@novell.com
//
//
// COMPLETE
using System.Runtime.InteropServices;
namespace System.Windows.Forms {
[ComVisible(true)]
public class KeyEventArgs : EventArgs {
private Keys key_data;
private bool event_handled;
private bool supress_key_press;
#region Public Constructors
public KeyEventArgs(Keys keyData) {
this.key_data=keyData;
this.event_handled=false;
}
#endregion // Public Constructors
#region Public Instance Properties
public virtual bool Alt {
get {
if ((this.key_data & Keys.Alt)==0) {
return false;
} else {
return true;
}
}
}
public bool Control {
get {
if ((this.key_data & Keys.Control)==0) {
return false;
} else {
return true;
}
}
}
public bool Handled {
get {
return this.event_handled;
}
set {
this.event_handled=value;
}
}
public Keys KeyCode {
get {
return (this.key_data & Keys.KeyCode);
}
}
public Keys KeyData {
get {
return this.key_data;
}
}
public int KeyValue {
get {
return Convert.ToInt32(this.key_data);
}
}
public Keys Modifiers {
get {
return (this.key_data & Keys.Modifiers);
}
}
public virtual bool Shift {
get {
if ((this.key_data & Keys.Shift)==0) {
return false;
} else {
return true;
}
}
}
public bool SuppressKeyPress {
get {
return supress_key_press;
}
set {
supress_key_press = value;
event_handled = value;
}
}
#endregion // Public Instance Properties
}
}