75 lines
2.1 KiB
C#
75 lines
2.1 KiB
C#
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//
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// DockingAttribute.cs
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2006 Daniel Nauck
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//
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// Author:
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// Daniel Nauck (dna(at)mono-project(dot)de)
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using System;
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using System.Windows.Forms;
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namespace System.Windows.Forms
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{
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[AttributeUsageAttribute(AttributeTargets.Class)]
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public sealed class DockingAttribute : Attribute
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{
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private DockingBehavior dockingBehavior;
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public DockingAttribute()
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{
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dockingBehavior = DockingBehavior.Never;
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}
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public DockingAttribute(DockingBehavior dockingBehavior)
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{
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this.dockingBehavior = dockingBehavior;
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}
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public static readonly DockingAttribute Default = new DockingAttribute();
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public DockingBehavior DockingBehavior
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{
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get { return dockingBehavior; }
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}
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public override bool Equals(object obj)
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{
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if (obj is DockingAttribute)
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return (dockingBehavior == ((DockingAttribute)obj).DockingBehavior);
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else
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return false;
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}
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public override int GetHashCode()
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{
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return dockingBehavior.GetHashCode();
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}
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public override bool IsDefaultAttribute()
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{
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return Default.Equals(this);
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}
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}
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}
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