102 lines
3.2 KiB
C#
102 lines
3.2 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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namespace System.Xml {
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internal static class AsyncHelper {
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public static readonly Task DoneTask = Task.FromResult(true);
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public static readonly Task<bool> DoneTaskTrue = Task.FromResult(true);
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public static readonly Task<bool> DoneTaskFalse = Task.FromResult(false);
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public static readonly Task<int> DoneTaskZero = Task.FromResult(0);
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public static bool IsSuccess(this Task task) {
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return task.IsCompleted && task.Exception == null;
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}
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public static Task CallVoidFuncWhenFinish(this Task task, Action func) {
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if (task.IsSuccess()) {
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func();
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return DoneTask;
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}
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else {
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return _CallVoidFuncWhenFinish(task, func);
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}
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}
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private static async Task _CallVoidFuncWhenFinish(this Task task, Action func) {
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await task.ConfigureAwait(false);
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func();
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}
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public static Task<bool> ReturnTaskBoolWhenFinish(this Task task, bool ret) {
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if (task.IsSuccess()) {
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if (ret)
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return DoneTaskTrue;
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else
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return DoneTaskFalse;
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}
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else {
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return _ReturnTaskBoolWhenFinish(task, ret);
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}
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}
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public static async Task<bool> _ReturnTaskBoolWhenFinish(this Task task, bool ret) {
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await task.ConfigureAwait(false);
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return ret;
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}
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public static Task CallTaskFuncWhenFinish(this Task task, Func<Task> func) {
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if (task.IsSuccess()) {
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return func();
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}
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else {
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return _CallTaskFuncWhenFinish(task, func);
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}
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}
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private static async Task _CallTaskFuncWhenFinish(Task task, Func<Task> func) {
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await task.ConfigureAwait(false);
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await func().ConfigureAwait(false);
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}
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public static Task<bool> CallBoolTaskFuncWhenFinish(this Task task, Func<Task<bool>> func) {
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if (task.IsSuccess()) {
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return func();
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}
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else {
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return _CallBoolTaskFuncWhenFinish(task, func);
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}
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}
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private static async Task<bool> _CallBoolTaskFuncWhenFinish(this Task task, Func<Task<bool>> func) {
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await task.ConfigureAwait(false);
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return await func().ConfigureAwait(false);
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}
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public static Task<bool> ContinueBoolTaskFuncWhenFalse(this Task<bool> task, Func<Task<bool>> func) {
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if (task.IsSuccess()) {
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if (task.Result)
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return DoneTaskTrue;
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else
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return func();
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}
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else {
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return _ContinueBoolTaskFuncWhenFalse(task, func);
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}
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}
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private static async Task<bool> _ContinueBoolTaskFuncWhenFalse(Task<bool> task, Func<Task<bool>> func) {
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if (await task.ConfigureAwait(false))
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return true;
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else
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return await func().ConfigureAwait(false);
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}
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}
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}
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