34 lines
1.7 KiB
C#
34 lines
1.7 KiB
C#
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//------------------------------------------------------------------------------
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// <copyright file="WebSocketTransitionState.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.Web {
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// Represents the transition state of a WebSocket request.
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// Any state can be a terminal state, but if a state transition does take place it will go in the
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// order Inactive -> AcceptWebSocketRequestCalled -> TransitionStarted -> TransitionCompleted.
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internal enum WebSocketTransitionState : byte {
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// This is not a WebSocket request, or if it is HttpContext.AcceptWebSocketRequest() hasn't yet been called.
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Inactive = 0,
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// HttpContext.AcceptWebSocketRequest() has been called, but we haven't yet started the transition.
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// This means that the request handler or ASP.NET modules may still be running.
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AcceptWebSocketRequestCalled,
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// We have started the transition, e.g. we're in the process of tearing down request state and releasing
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// objects (like HttpApplication instances) back into their respective pools. The handshake with the client
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// will also be performed during this time. Asynchronous module-level events (like SendResponse) should
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// not be fired after this point.
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TransitionStarted,
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// We have completed the transition, e.g. the handshake is completed and we have an active connection
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// with the client. The callback the developer passed to HttpContext.AcceptWebSocketRequest() is executing.
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TransitionCompleted
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}
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}
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