83 lines
3.4 KiB
C#
83 lines
3.4 KiB
C#
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//------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------
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namespace System.ServiceModel.Persistence
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{
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using System;
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[Obsolete("The WF3 types are deprecated. Instead, please use the new WF4 types from System.Activities.*")]
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public abstract class LockingPersistenceProvider : PersistenceProvider
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{
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protected LockingPersistenceProvider(Guid id)
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: base(id)
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{
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}
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public override IAsyncResult BeginCreate(object instance, TimeSpan timeout, AsyncCallback callback, object state)
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{
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return this.BeginCreate(instance, timeout, false, callback, state);
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}
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public abstract IAsyncResult BeginCreate(object instance, TimeSpan timeout, bool unlockInstance, AsyncCallback callback, object state);
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public override IAsyncResult BeginLoad(TimeSpan timeout, AsyncCallback callback, object state)
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{
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return this.BeginLoad(timeout, false, callback, state);
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}
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public abstract IAsyncResult BeginLoad(TimeSpan timeout, bool lockInstance, AsyncCallback callback, object state);
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public override IAsyncResult BeginLoadIfChanged(TimeSpan timeout, object instanceToken, AsyncCallback callback, object state)
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{
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return this.BeginLoadIfChanged(timeout, instanceToken, false, callback, state);
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}
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public virtual IAsyncResult BeginLoadIfChanged(TimeSpan timeout, object instanceToken, bool lockInstance, AsyncCallback callback, object state)
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{
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return this.BeginLoad(timeout, lockInstance, callback, state);
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}
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public abstract IAsyncResult BeginUnlock(TimeSpan timeout, AsyncCallback callback, object state);
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public override IAsyncResult BeginUpdate(object instance, TimeSpan timeout, AsyncCallback callback, object state)
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{
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return this.BeginUpdate(instance, timeout, false, callback, state);
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}
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public abstract IAsyncResult BeginUpdate(object instance, TimeSpan timeout, bool unlockInstance, AsyncCallback callback, object state);
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public override object Create(object instance, TimeSpan timeout)
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{
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return this.Create(instance, timeout, false);
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}
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public abstract object Create(object instance, TimeSpan timeout, bool unlockInstance);
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public abstract void EndUnlock(IAsyncResult result);
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public override object Load(TimeSpan timeout)
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{
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return Load(timeout, false);
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}
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public abstract object Load(TimeSpan timeout, bool lockInstance);
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public override bool LoadIfChanged(TimeSpan timeout, object instanceToken, out object instance)
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{
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return this.LoadIfChanged(timeout, instanceToken, false, out instance);
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}
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1021")]
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public virtual bool LoadIfChanged(TimeSpan timeout, object instanceToken, bool lockInstance, out object instance)
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{
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instance = this.Load(timeout, lockInstance);
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return true;
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}
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public abstract void Unlock(TimeSpan timeout);
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public override object Update(object instance, TimeSpan timeout)
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{
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return this.Update(instance, timeout, false);
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}
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public abstract object Update(object instance, TimeSpan timeout, bool unlockInstance);
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}
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}
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