41 lines
1.6 KiB
C#
41 lines
1.6 KiB
C#
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//-----------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace System.ServiceModel.Dispatcher
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{
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using System;
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using System.ServiceModel.Channels;
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using System.ServiceModel;
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interface IChannelBinder
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{
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IChannel Channel { get; }
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bool HasSession { get; }
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Uri ListenUri { get; }
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EndpointAddress LocalAddress { get; }
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EndpointAddress RemoteAddress { get; }
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void Abort();
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void CloseAfterFault(TimeSpan timeout);
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bool TryReceive(TimeSpan timeout, out RequestContext requestContext);
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IAsyncResult BeginTryReceive(TimeSpan timeout, AsyncCallback callback, object state);
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bool EndTryReceive(IAsyncResult result, out RequestContext requestContext);
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void Send(Message message, TimeSpan timeout);
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IAsyncResult BeginSend(Message message, TimeSpan timeout, AsyncCallback callback, object state);
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void EndSend(IAsyncResult result);
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Message Request(Message message, TimeSpan timeout);
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IAsyncResult BeginRequest(Message message, TimeSpan timeout, AsyncCallback callback, object state);
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Message EndRequest(IAsyncResult result);
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bool WaitForMessage(TimeSpan timeout);
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IAsyncResult BeginWaitForMessage(TimeSpan timeout, AsyncCallback callback, object state);
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bool EndWaitForMessage(IAsyncResult result);
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RequestContext CreateRequestContext(Message message);
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}
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}
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