79 lines
1.6 KiB
C#
79 lines
1.6 KiB
C#
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//----------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//----------------------------------------------------------------
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namespace System.ServiceModel.Channels
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{
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using System;
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class SynchronizedRandom : Random
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{
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public SynchronizedRandom()
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: base()
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{
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this.ThisLock = new object();
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}
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public SynchronizedRandom(int seed)
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: base(seed)
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{
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this.ThisLock = new object();
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}
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protected object ThisLock
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{
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get;
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private set;
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}
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public override int Next(int minValue, int maxValue)
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{
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lock (this.ThisLock)
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{
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return base.Next(minValue, maxValue);
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}
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}
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public override int Next()
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{
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lock (this.ThisLock)
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{
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return base.Next();
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}
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}
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public override int Next(int maxValue)
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{
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lock (this.ThisLock)
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{
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return base.Next(maxValue);
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}
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}
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public override void NextBytes(byte[] buffer)
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{
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lock (this.ThisLock)
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{
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base.NextBytes(buffer);
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}
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}
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public override double NextDouble()
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{
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lock (this.ThisLock)
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{
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return base.NextDouble();
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}
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}
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protected override double Sample()
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{
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lock (this.ThisLock)
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{
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return base.Sample();
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}
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}
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}
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}
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