2016-08-03 10:59:49 +00:00
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//------------------------------------------------------------------------------
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// <copyright file="CopyNodeSetAction.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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2017-08-21 15:34:15 +00:00
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// <owner current="true" primary="true">Microsoft</owner>
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2016-08-03 10:59:49 +00:00
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//------------------------------------------------------------------------------
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namespace System.Xml.Xsl.XsltOld {
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using Res = System.Xml.Utils.Res;
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using System;
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using System.Diagnostics;
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using System.Xml;
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using System.Xml.XPath;
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internal sealed class CopyNodeSetAction : Action {
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private const int BeginEvent = 2;
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private const int Contents = 3;
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private const int Namespaces = 4;
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private const int Attributes = 5;
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private const int Subtree = 6;
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private const int EndEvent = 7;
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private static CopyNodeSetAction s_Action = new CopyNodeSetAction();
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internal static CopyNodeSetAction GetAction() {
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Debug.Assert(s_Action != null);
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return s_Action;
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}
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internal override void Execute(Processor processor, ActionFrame frame) {
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Debug.Assert(processor != null && frame != null);
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while (processor.CanContinue) {
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switch (frame.State) {
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case Initialized:
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if (frame.NextNode(processor)) {
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frame.State = BeginEvent;
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goto case BeginEvent;
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}
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else {
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frame.Finished();
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break;
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}
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case BeginEvent:
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Debug.Assert(frame.State == BeginEvent);
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if (SendBeginEvent(processor, frame.Node) == false) {
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// This one wasn't output
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break;
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}
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frame.State = Contents;
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continue;
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case Contents:
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Debug.Assert(frame.State == Contents);
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XPathNodeType nodeType = frame.Node.NodeType;
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if (nodeType == XPathNodeType.Element || nodeType == XPathNodeType.Root) {
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processor.PushActionFrame(CopyNamespacesAction.GetAction(), frame.NodeSet);
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frame.State = Namespaces;
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break;
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}
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if (SendTextEvent(processor, frame.Node) == false) {
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// This one wasn't output
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break;
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}
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frame.State = EndEvent;
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continue;
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case Namespaces:
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processor.PushActionFrame(CopyAttributesAction.GetAction(), frame.NodeSet);
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frame.State = Attributes;
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break;
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case Attributes:
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if (frame.Node.HasChildren) {
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processor.PushActionFrame(GetAction(), frame.Node.SelectChildren(XPathNodeType.All));
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frame.State = Subtree;
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break;
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}
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frame.State = EndEvent;
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goto case EndEvent;
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case Subtree:
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//frame.Node.MoveToParent();
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frame.State = EndEvent;
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continue;
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case EndEvent:
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Debug.Assert(frame.State == EndEvent);
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if (SendEndEvent(processor, frame.Node) == false) {
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// This one wasn't output
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break;
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}
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frame.State = Initialized;
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continue;
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}
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break;
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}
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}
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private static bool SendBeginEvent(Processor processor, XPathNavigator node) {
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return processor.CopyBeginEvent(node, node.IsEmptyElement);
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}
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private static bool SendTextEvent(Processor processor, XPathNavigator node) {
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return processor.CopyTextEvent(node);
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}
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private static bool SendEndEvent(Processor processor, XPathNavigator node) {
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return processor.CopyEndEvent(node);
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}
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}
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}
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