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213 lines
5.2 KiB
C#
213 lines
5.2 KiB
C#
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//
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// Mono.Messaging.RabbitMQ
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//
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// Authors:
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// Michael Barker (mike@middlesoft.co.uk)
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//
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// (C) 2008 Michael Barker
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.IO;
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using System.Text;
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using RabbitMQ.Client;
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using RabbitMQ.Client.Content;
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using RabbitMQ.Client.Events;
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using RabbitMQ.Client.Exceptions;
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using RabbitMQ.Client.MessagePatterns;
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using RabbitMQ.Util;
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namespace Mono.Messaging.RabbitMQ {
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/// <summary>
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/// A context containing a connection and a model, holds state information
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/// regarding current messaging context.
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///
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/// Do not share across threads.
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/// </summary>
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public class MessagingContext : IMessagingContext {
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private readonly MessageFactory helper;
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private readonly CreateConnectionDelegate createConnection;
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private IConnection cn;
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private MessagingContextPool contextPool = null;
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private IModel model = null;
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private String host = null;
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private bool isDisposed = false;
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private Object syncObj = new Object ();
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public MessagingContext (MessageFactory factory, string host, CreateConnectionDelegate createConnection)
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{
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this.helper = factory;
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this.host = host;
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this.createConnection = createConnection;
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}
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public IConnection Connection {
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get {
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if (null == cn) {
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cn = createConnection (host);
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}
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return cn;
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}
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}
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public IModel Model {
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get {
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if (null == model) {
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model = Connection.CreateModel ();
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}
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return model;
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}
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}
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internal MessagingContextPool Pool {
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set { contextPool = value; }
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get { return contextPool; }
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}
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internal string Host {
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set {
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if (host != value) {
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ResetConnection ();
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host = value;
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}
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}
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get { return host; }
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}
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public IMessage Receive (QueueReference qRef, TimeSpan timeout, IsMatch matcher, bool ack)
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{
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if (matcher == null)
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{
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return Receive (qRef, MessageFactory.TimeSpanToMillis (timeout), ack);
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}
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else
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{
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return ReceiveWithMatcher (qRef, MessageFactory.TimeSpanToMillis (timeout), matcher, ack);
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}
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}
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private IMessage Receive (QueueReference qRef, int timeout, bool ack)
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{
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IModel _model = Model;
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string finalName = _model.QueueDeclare (qRef.Queue, false);
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using (Subscription sub = new Subscription (_model, finalName)) {
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BasicDeliverEventArgs result;
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if (sub.Next (timeout, out result)) {
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IMessage m = helper.ReadMessage (qRef, result);
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if (ack)
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sub.Ack (result);
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return m;
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} else {
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throw new MonoMessagingException ("No Message Available");
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}
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}
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}
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private IMessage ReceiveWithMatcher (QueueReference qRef, int timeout, IsMatch matcher, bool ack)
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{
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IModel _model = Model;
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string finalName = _model.QueueDeclare (qRef.Queue, false);
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using (Subscription sub = new Subscription (_model, finalName)) {
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BasicDeliverEventArgs result;
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while (sub.Next (timeout, out result)) {
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if (matcher (result)) {
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IMessage m = helper.ReadMessage (qRef, result);
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if (ack)
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sub.Ack (result);
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return m;
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}
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}
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throw new MessageUnavailableException ("Message not available");
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}
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}
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public void Send (QueueReference qRef, IMessage message)
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{
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IModel _model = Model;
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string finalName = _model.QueueDeclare (qRef.Queue, false);
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IMessageBuilder mb = helper.WriteMessage (_model, message);
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model.BasicPublish ("", finalName,
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(IBasicProperties) mb.GetContentHeader (),
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mb.GetContentBody ());
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}
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public void Delete (QueueReference qRef)
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{
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Model.QueueDelete (qRef.Queue, false, false, false);
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}
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public void Purge (QueueReference qRef)
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{
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Model.QueuePurge (qRef.Queue, false);
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}
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public void Dispose ()
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{
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if (model != null) {
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model.Close ();
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model = null;
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}
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if (null != contextPool) {
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contextPool.ReturnContext (this);
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return;
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}
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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private void ResetConnection ()
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{
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if (cn != null)
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cn.Dispose ();
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}
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protected virtual void Dispose (bool disposing)
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{
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lock (syncObj) {
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if (!isDisposed && disposing) {
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isDisposed = true;
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ResetConnection ();
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}
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}
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}
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}
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}
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