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<?xml version="1.0" encoding="utf-8"?>
<Type Name="BuildSettings" FullName="Microsoft.Build.BuildEngine.BuildSettings">
<TypeSignature Language="C#" Value="public enum BuildSettings" />
<AssemblyInfo>
<AssemblyName>Microsoft.Build.Engine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Docs>
<remarks>To be added.</remarks>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Specifies the settings for a build. </para>
</summary>
</Docs>
<Members>
<Member MemberName="DoNotResetPreviouslyBuiltTargets">
<MemberSignature Language="C#" Value="DoNotResetPreviouslyBuiltTargets" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildSettings</ReturnType>
</ReturnValue>
<Docs>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Specifies that no important external state has changed and no previously built targets should be rebuilt.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="None">
<MemberSignature Language="C#" Value="None" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Microsoft.Build.BuildEngine.BuildSettings</ReturnType>
</ReturnValue>
<Docs>
<since version="2.0" />
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Specifies that the build should run normally.</para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>