74 lines
949 B
C#
74 lines
949 B
C#
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using System;
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using System.Reflection;
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struct S
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{
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}
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struct SS
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{
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static int i = 9;
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}
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struct SSS
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{
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static SSS Empty;
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static SSS ()
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{
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Empty = new SSS ();
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}
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}
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class C
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{
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}
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class CC
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{
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static int i = 9;
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}
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class CCC
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{
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static CCC Empty;
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static CCC ()
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{
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Empty = new CCC ();
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}
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}
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class X
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{
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public static int Main ()
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{
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Type t = typeof (S);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) == 0)
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return 1;
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t = typeof (SS);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) == 0)
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return 2;
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t = typeof (SSS);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) != 0)
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return 3;
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t = typeof (C);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) == 0)
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return 4;
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t = typeof (CC);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) == 0)
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return 5;
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t = typeof (CCC);
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if ((t.Attributes & TypeAttributes.BeforeFieldInit) != 0)
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return 6;
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Console.WriteLine ("OK");
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return 0;
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}
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}
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