48 lines
647 B
C#
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using System;
using System.Collections.Generic;
public interface INode<K> : IComparable<K> where K : IComparable<K>
{
K Key {
get;
}
}
public interface IBTNode<C> where C : IBTNode<C>
{
C Parent {
get;
set;
}
C Left {
get;
set;
}
C Right {
get;
set;
}
}
public interface IBSTNode<K, C> : IBTNode<C>, INode<K>
where C : IBSTNode<K, C> where K : IComparable<K>
{
}
public interface IAVLNode<K, C> : IBSTNode<K, C>
where C : IAVLNode<K, C> where K : IComparable<K>
{
int Balance {
get;
set;
}
}
class X
{
public static void Main ()
{ }
}