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/*
* Copyright (c) Gustave Monce and Contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System.Runtime.InteropServices;
namespace Img2Ffu.Reader.Structs
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1)]
public struct StoreHeader
{
public uint UpdateType; // indicates partial or full flash
public ushort MajorVersion, MinorVersion; // used to validate struct
public ushort FullFlashMajorVersion, FullFlashMinorVersion; // FFU version, i.e. the image format
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 192)]
public byte[] PlatformId; // string which indicates what device this FFU is intended to be written to
public uint BlockSize; // size of an image block in bytes – the device’s actual sector size may differ
public uint WriteDescriptorCount; // number of write descriptors to iterate through
public uint WriteDescriptorLength; // total size of all the write descriptors, in bytes (included so they can be read out up front and interpreted later)
public uint ValidateDescriptorCount; // number of validation descriptors to check
public uint ValidateDescriptorLength; // total size of all the validation descriptors, in bytes
public uint InitialTableIndex; // block index in the payload of the initial (invalid) GPT
public uint InitialTableCount; // count of blocks for the initial GPT, i.e. the GPT spans blockArray[idx..(idx + count -1)]
public uint FlashOnlyTableIndex; // first block index in the payload of the flash-only GPT (included so safe flashing can be accomplished)
public uint FlashOnlyTableCount; // count of blocks in the flash-only GPT
public uint FinalTableIndex; // index in the table of the real GPT
public uint FinalTableCount; // number of blocks in the real GPT
public override readonly string ToString()
{
return $"{{UpdateType: {UpdateType}, MajorVersion: {MajorVersion}, MinorVersion: {MinorVersion}}}";
}
}
}