// Copyright (c) 2018, Rene Lergner - @Heathcliff74xda // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace UnifiedFlashingPlatform { internal static class BigEndian { public static byte[] GetBytes(object Value) { byte[] Bytes; if (Value is short) { Bytes = BitConverter.GetBytes((short)Value); } else if (Value is ushort) { Bytes = BitConverter.GetBytes((ushort)Value); } else if (Value is int) { Bytes = BitConverter.GetBytes((int)Value); } else { Bytes = Value is uint ? BitConverter.GetBytes((uint)Value) : throw new NotSupportedException(); } byte[] Result = new byte[Bytes.Length]; for (int i = 0; i < Bytes.Length; i++) { Result[i] = Bytes[Bytes.Length - 1 - i]; } return Result; } public static byte[] GetBytes(object Value, int Width) { byte[] Result; byte[] BigEndianBytes = GetBytes(Value); if (BigEndianBytes.Length == Width) { return BigEndianBytes; } else if (BigEndianBytes.Length > Width) { Result = new byte[Width]; Buffer.BlockCopy(BigEndianBytes, BigEndianBytes.Length - Width, Result, 0, Width); return Result; } else { Result = new byte[Width]; Buffer.BlockCopy(BigEndianBytes, 0, Result, Width - BigEndianBytes.Length, BigEndianBytes.Length); return Result; } } public static UInt16 ToUInt16(byte[] Buffer, int Offset) { byte[] Bytes = new byte[2]; for (int i = 0; i < 2; i++) { Bytes[i] = Buffer[Offset + 1 - i]; } return BitConverter.ToUInt16(Bytes, 0); } public static Int16 ToInt16(byte[] Buffer, int Offset) { byte[] Bytes = new byte[2]; for (int i = 0; i < 2; i++) { Bytes[i] = Buffer[Offset + 1 - i]; } return BitConverter.ToInt16(Bytes, 0); } public static UInt32 ToUInt32(byte[] Buffer, int Offset) { byte[] Bytes = new byte[4]; for (int i = 0; i < 4; i++) { Bytes[i] = Buffer[Offset + 3 - i]; } return BitConverter.ToUInt32(Bytes, 0); } public static Int32 ToInt32(byte[] Buffer, int Offset) { byte[] Bytes = new byte[4]; for (int i = 0; i < 4; i++) { Bytes[i] = Buffer[Offset + 3 - i]; } return BitConverter.ToInt32(Bytes, 0); } } }