mirror of
https://github.com/MobileTooling/UnifiedFlashingPlatform.git
synced 2026-07-27 12:48:47 -07:00
fix: header position variable usage
This commit is contained in:
@@ -472,9 +472,9 @@ namespace UnifiedFlashingPlatform
|
||||
while (HeaderPosition < CombinedFFUHeaderSize)
|
||||
{
|
||||
uint PayloadSize = Info.WriteBufferSize;
|
||||
if ((CombinedFFUHeaderSize - Position) < PayloadSize)
|
||||
if ((CombinedFFUHeaderSize - HeaderPosition) < PayloadSize)
|
||||
{
|
||||
PayloadSize = (uint)(CombinedFFUHeaderSize - Position);
|
||||
PayloadSize = (uint)(CombinedFFUHeaderSize - HeaderPosition);
|
||||
FfuHeader = new byte[PayloadSize];
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user