Move doc -> docs.

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Mikaël Capelle
2020-07-27 19:41:55 +02:00
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Setting up the environment
==========================
This page will get you started for creating a MO2 python plugin. If you have troubles getting
everything setup, feel free to come by our discord server at `https://discord.gg/cYwdcxj <https://discord.gg/cYwdcxj>`_.
Required tools
--------------
It is possible to write a MO2 python plugin using any text editor, but this guide will focus on
`Visual Studio Code <https://code.visualstudio.com/>`_.
This guide assumes that:
- You have `Visual Studio Code <https://code.visualstudio.com/>`_ installed with the
`Python extension <https://marketplace.visualstudio.com/items?itemName=ms-python.python>`_.
- You have Python installed: https://www.python.org/downloads/.
- It is recommended but not mandatory to use the Python version that is used by MO2.
You can check the ``pythonXX.dll`` in the MO2 installation folder to find the Python version used by MO2 (``python38.dll`` means Python 3.8).
- You obviously need a valid MO2 installation: https://github.com/modorganizer2/modorganizer/releases
- This guide is written for MO2 ≥ 2.3.0.
**Note:** In the following, I will refer to the MO2 installation directory as ``$MO2DIR``. So if you
installed MO2 at `C:\MO2` and you are asked to copy a file to ``$MO2DIR/plugins``, it refers to ``C:\MO2\plugins``.
Preparation
-----------
**Note:** This part is optional but highly recommended if you want a proper environment to work with.
Everything here is written to be as simple as possible but you can of course adapt it to your preferences: use a python virtual
environment, use workspace settings instead of global ones, etc.
1. Get the ``mobase`` stubs
...........................
``mobase`` is the MO2 Python module. The module is written in C++ and thus cannot be read directly by tools such
as ``flake8`` or ``mypy``.
Instead, we provide `stubs <https://stackoverflow.com/questions/59051631/what-is-the-use-of-stub-files-pyi-in-python>`_
which can be used for auto-completion or type-checking.
The stubs for ``mobase`` are available at https://github.com/ModOrganizer2/pystubs-generation/tree/master/stubs.
You want to download the ``mobase.pyi`` file in the folder corresponding to your MO2 version and put it under ``$MO2DIR/plugins/data``.
**Note:** It is possible to put the stubs in a different location, but we are going to use ``$MO2DIR/plugins/data`` for PyQt5,
so we might as well use it for the stubs.
2. Configure Visual Studio Code for ``mobase``
..............................................
We are going to configure Visual Studio Code to have auto-completion and linting (error and type checking)
for the MO2 Python module.
Open ``settings.json`` (Ctrl+Shift+P, then "Open Settings (JSON)"), and add the following entries:
.. code-block:: json-object
"python.linting.enabled": true,
"python.linting.mypyEnabled": true,
"python.linting.flake8Enabled": true,
"python.autoComplete.extraPaths": [
"$MO2DIR\\plugins\\data",
]
3. Configure ``mypy`` to find the ``mobase`` stubs
..................................................
There are multiply way to configure ``mypy``:
1. You can create a ``mypy.ini`` file somewhere containing:
.. code-block:: ini
[mypy]
mypy_path = $MO2DIR\plugins\data
And then add the following to ``settings.json`` (with the correct path):
.. code-block:: json-object
"python.linting.mypyArgs": [
"--config-file=path-to-mypy.ini",
]
2. You can set the ``MYPYPATH`` environment variable to ``$MO2DIR\plugins\data`` (this requires
restarting VS code).
Testing the setup
-----------------
Create a new Python file in Visual Studio Code, and paste the following content (if you create
the file in ``$MO2DIR\plugins``, do not forget to delete it after since it is not a valid
plugin):
.. code-block:: python
import mobase
class MyPlugin(mobase.IPluginTool):
def __init__(self):
super().__init__()
def init(self, organizer: mobase.IOrganizer) -> bool:
organizer.dow # (1)
return True
def name(self) -> int:
return 0
def createPlugin() -> mobase.IPlugin:
return MyPlugin()
If your setup is valid, here is what you should have.
- You should see the following (with the errors underlined):
.. image:: images/check-setup-1.png
- If you press ``Ctrl+Space`` after ``.down`` (1), you should see the following
meaning that auto-complete is working:
.. image:: images/check-setup-2.png
- In the error window (click |error-window| on the status bar), you should see
the 3 following errors:
.. image:: images/check-setup-3.png
If everything is as above, you can delete the test file and move on to writting
your own plugin!
.. |error-window| image:: images/error-window.png