mirror of
https://github.com/ModOrganizer2/modorganizer.git
synced 2026-07-27 13:58:24 -07:00
420 lines
13 KiB
C++
420 lines
13 KiB
C++
/*
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Copyright (C) 2012 Sebastian Herbord. All rights reserved.
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This file is part of Mod Organizer.
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Mod Organizer is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Mod Organizer is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "categories.h"
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#include <utility.h>
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#include <report.h>
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#include <log.h>
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#include <QObject>
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#include <QFile>
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#include <QDir>
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#include <QList>
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#include <QCoreApplication>
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using namespace MOBase;
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CategoryFactory* CategoryFactory::s_Instance = nullptr;
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QString CategoryFactory::categoriesFilePath()
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{
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return qApp->property("dataPath").toString() + "/categories.dat";
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}
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CategoryFactory::CategoryFactory()
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{
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atexit(&cleanup);
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}
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void CategoryFactory::loadCategories()
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{
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reset();
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QFile categoryFile(categoriesFilePath());
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if (!categoryFile.open(QIODevice::ReadOnly)) {
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loadDefaultCategories();
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} else {
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int lineNum = 0;
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while (!categoryFile.atEnd()) {
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QByteArray line = categoryFile.readLine();
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++lineNum;
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QList<QByteArray> cells = line.split('|');
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if (cells.count() != 4) {
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log::error(
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"invalid category line {}: {} ({} cells)",
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lineNum, line.constData(), cells.count());
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} else {
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std::vector<int> nexusIDs;
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if (cells[2].length() > 0) {
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QList<QByteArray> nexusIDStrings = cells[2].split(',');
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for (QList<QByteArray>::iterator iter = nexusIDStrings.begin();
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iter != nexusIDStrings.end(); ++iter) {
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bool ok = false;
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int temp = iter->toInt(&ok);
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if (!ok) {
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log::error("invalid category id {}", iter->constData());
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}
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nexusIDs.push_back(temp);
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}
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}
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bool cell0Ok = true;
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bool cell3Ok = true;
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int id = cells[0].toInt(&cell0Ok);
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int parentID = cells[3].trimmed().toInt(&cell3Ok);
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if (!cell0Ok || !cell3Ok) {
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log::error("invalid category line {}: {}", lineNum, line.constData());
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}
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addCategory(id, QString::fromUtf8(cells[1].constData()), nexusIDs, parentID);
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}
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}
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categoryFile.close();
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}
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std::sort(m_Categories.begin(), m_Categories.end());
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setParents();
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}
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CategoryFactory &CategoryFactory::instance()
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{
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if (s_Instance == nullptr) {
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s_Instance = new CategoryFactory;
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}
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return *s_Instance;
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}
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void CategoryFactory::reset()
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{
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m_Categories.clear();
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m_IDMap.clear();
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// 28 =
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// 43 = Savegames (makes no sense to install them through MO)
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// 45 = Videos and trailers
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// 87 = Miscelanous
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addCategory(0, "None", { 4, 28, 43, 45, 87 }, 0);
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}
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void CategoryFactory::setParents()
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{
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for (std::vector<Category>::iterator iter = m_Categories.begin();
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iter != m_Categories.end(); ++iter) {
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iter->m_HasChildren = false;
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}
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for (std::vector<Category>::const_iterator categoryIter = m_Categories.begin();
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categoryIter != m_Categories.end(); ++categoryIter) {
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if (categoryIter->m_ParentID != 0) {
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std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(categoryIter->m_ParentID);
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if (iter != m_IDMap.end()) {
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m_Categories[iter->second].m_HasChildren = true;
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}
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}
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}
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}
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void CategoryFactory::cleanup()
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{
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delete s_Instance;
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s_Instance = nullptr;
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}
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void CategoryFactory::saveCategories()
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{
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QFile categoryFile(categoriesFilePath());
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if (!categoryFile.open(QIODevice::WriteOnly)) {
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reportError(QObject::tr("Failed to save custom categories"));
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return;
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}
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categoryFile.resize(0);
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for (std::vector<Category>::const_iterator iter = m_Categories.begin();
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iter != m_Categories.end(); ++iter) {
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if (iter->m_ID == 0) {
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continue;
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}
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QByteArray line;
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line.append(QByteArray::number(iter->m_ID)).append("|")
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.append(iter->m_Name.toUtf8()).append("|")
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.append(VectorJoin(iter->m_NexusIDs, ",")).append("|")
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.append(QByteArray::number(iter->m_ParentID)).append("\n");
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categoryFile.write(line);
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}
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categoryFile.close();
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}
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unsigned int CategoryFactory::countCategories(std::function<bool (const Category &category)> filter)
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{
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unsigned int result = 0;
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for (const Category &cat : m_Categories) {
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if (filter(cat)) {
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++result;
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}
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}
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return result;
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}
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int CategoryFactory::addCategory(const QString &name, const std::vector<int> &nexusIDs, int parentID)
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{
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int id = 1;
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while (m_IDMap.find(id) != m_IDMap.end()) {
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++id;
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}
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addCategory(id, name, nexusIDs, parentID);
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saveCategories();
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return id;
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}
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void CategoryFactory::addCategory(int id, const QString &name, const std::vector<int> &nexusIDs, int parentID)
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{
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int index = static_cast<int>(m_Categories.size());
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m_Categories.push_back(Category(index, id, name, nexusIDs, parentID));
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for (int nexusID : nexusIDs) {
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m_NexusMap[nexusID] = index;
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}
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m_IDMap[id] = index;
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}
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void CategoryFactory::loadDefaultCategories()
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{
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// the order here is relevant as it defines the order in which the
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// mods appear in the combo box
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addCategory(1, "Animations", { 2, 4, 51 }, 0);
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addCategory(52, "Poses", { 1, 29 }, 1);
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addCategory(2, "Armour", { 2, 5, 54 }, 0);
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addCategory(53, "Power Armor", { 1, 53 }, 2);
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addCategory(3, "Audio", { 3, 33, 35, 106 }, 0);
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addCategory(38, "Music", { 2, 34, 61 }, 0);
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addCategory(39, "Voice", { 2, 36, 107 }, 0);
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addCategory(5, "Clothing", { 2, 9, 60 }, 0);
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addCategory(41, "Jewelry", { 1, 102 }, 5);
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addCategory(42, "Backpacks", { 1, 49 }, 5);
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addCategory(6, "Collectables", { 2, 10, 92 }, 0);
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addCategory(28, "Companions", { 3, 11, 66, 96 }, 0);
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addCategory(7, "Creatures, Mounts, & Vehicles", { 4, 12, 65, 83, 101 }, 0);
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addCategory(8, "Factions", { 2, 16, 25 }, 0);
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addCategory(9, "Gameplay", { 2, 15, 24 }, 0);
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addCategory(27, "Combat", { 1, 77 }, 9);
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addCategory(43, "Crafting", { 2, 50, 100 }, 9);
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addCategory(48, "Overhauls", { 2, 24, 79 }, 9);
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addCategory(49, "Perks", { 1, 27 }, 9);
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addCategory(54, "Radio", { 1, 31 }, 9);
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addCategory(55, "Shouts", { 1, 104 }, 9);
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addCategory(22, "Skills & Levelling", { 2, 46, 73 }, 9);
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addCategory(58, "Weather & Lighting", { 1, 56 }, 9);
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addCategory(44, "Equipment", { 1, 44 }, 43);
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addCategory(45, "Home/Settlement", { 1, 45 }, 43);
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addCategory(10, "Body, Face, & Hair", { 2, 17, 26 }, 0);
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addCategory(39, "Tattoos", { 1, 57 }, 10);
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addCategory(40, "Character Presets", { 1, 58 }, 0);
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addCategory(11, "Items", { 2, 27, 85 }, 0);
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addCategory(32, "Mercantile", { 2, 23, 69 }, 0);
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addCategory(37, "Ammo", { 1, 3 }, 11);
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addCategory(19, "Weapons", { 2, 41, 55 }, 11);
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addCategory(36, "Weapon & Armour Sets", { 1, 42 }, 11);
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addCategory(23, "Player Homes", { 2, 28, 67 }, 0);
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addCategory(25, "Castles & Mansions", { 1, 68 }, 23);
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addCategory(51, "Settlements", { 1, 48 }, 23);
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addCategory(12, "Locations", { 10, 20, 21, 22, 30, 47, 70, 88, 89, 90, 91 }, 0);
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addCategory(4, "Cities", { 1, 53 }, 12);
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addCategory(31, "Landscape Changes", { 1, 58 }, 0);
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addCategory(29, "Environment", { 2, 14, 74 }, 0);
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addCategory(30, "Immersion", { 2, 51, 78 }, 0);
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addCategory(20, "Magic", { 3, 75, 93, 94 }, 0);
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addCategory(21, "Models & Textures", { 2, 19, 29 }, 0);
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addCategory(33, "Modders resources", { 2, 18, 82 }, 0);
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addCategory(13, "NPCs", { 3, 22, 33, 99 }, 0);
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addCategory(24, "Bugfixes", { 2, 6, 95 }, 0);
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addCategory(14, "Patches", { 2, 25, 84 }, 24);
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addCategory(35, "Utilities", { 2, 38, 39 }, 0);
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addCategory(26, "Cheats", { 1, 8 }, 0);
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addCategory(15, "Quests", { 2, 30, 35 }, 0);
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addCategory(16, "Races & Classes", { 1, 34 }, 0);
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addCategory(34, "Stealth", { 1, 76 }, 0);
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addCategory(17, "UI", { 2, 37, 42 }, 0);
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addCategory(18, "Visuals", { 2, 40, 62 }, 0);
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addCategory(50, "Pip-Boy", { 1, 52 }, 18);
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addCategory(46, "Shader Presets", { 3, 13, 97, 105 }, 0);
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addCategory(47, "Miscellaneous", { 2, 2, 28 }, 0);
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}
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int CategoryFactory::getParentID(unsigned int index) const
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{
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if (index >= m_Categories.size()) {
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throw MyException(QObject::tr("invalid category index: %1").arg(index));
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}
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return m_Categories[index].m_ParentID;
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}
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bool CategoryFactory::categoryExists(int id) const
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{
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return m_IDMap.find(id) != m_IDMap.end();
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}
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bool CategoryFactory::isDescendantOf(int id, int parentID) const
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{
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// handles cycles
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std::set<int> seen;
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return isDescendantOfImpl(id, parentID, seen);
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}
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bool CategoryFactory::isDescendantOfImpl(
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int id, int parentID, std::set<int>& seen) const
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{
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if (!seen.insert(id).second) {
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log::error("cycle in category: {}", id);
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return false;
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}
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std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(id);
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if (iter != m_IDMap.end()) {
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unsigned int index = iter->second;
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if (m_Categories[index].m_ParentID == 0) {
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return false;
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} else if (m_Categories[index].m_ParentID == parentID) {
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return true;
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} else {
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return isDescendantOfImpl(m_Categories[index].m_ParentID, parentID, seen);
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}
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} else {
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log::warn("{} is no valid category id", id);
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return false;
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}
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}
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bool CategoryFactory::hasChildren(unsigned int index) const
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{
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if (index >= m_Categories.size()) {
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throw MyException(QObject::tr("invalid category index: %1").arg(index));
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}
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return m_Categories[index].m_HasChildren;
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}
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QString CategoryFactory::getCategoryName(unsigned int index) const
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{
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if (index >= m_Categories.size()) {
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throw MyException(QObject::tr("invalid category index: %1").arg(index));
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}
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return m_Categories[index].m_Name;
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}
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QString CategoryFactory::getSpecialCategoryName(SpecialCategories type) const
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{
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QString label;
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switch (type)
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{
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case Checked: label = QObject::tr("Active"); break;
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case UpdateAvailable: label = QObject::tr("Update available"); break;
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case HasCategory: label = QObject::tr("Has category"); break;
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case Conflict: label = QObject::tr("Conflicted"); break;
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case HasHiddenFiles: label = QObject::tr("Has hidden files"); break;
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case Endorsed: label = QObject::tr("Endorsed"); break;
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case Backup: label = QObject::tr("Has backup"); break;
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case Managed: label = QObject::tr("Managed"); break;
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case HasGameData: label = QObject::tr("Has valid game data"); break;
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case HasNexusID: label = QObject::tr("Has Nexus ID"); break;
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case Tracked: label = QObject::tr("Tracked on Nexus"); break;
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default: return {};
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}
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return QString("<%1>").arg(label);
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}
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QString CategoryFactory::getCategoryNameByID(int id) const
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{
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auto itor = m_IDMap.find(id);
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if (itor == m_IDMap.end()) {
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return getSpecialCategoryName(static_cast<SpecialCategories>(id));
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} else {
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const auto index = itor->second;
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if (index >= m_Categories.size()) {
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return {};
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}
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return m_Categories[index].m_Name;
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}
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}
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int CategoryFactory::getCategoryID(unsigned int index) const
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{
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if (index >= m_Categories.size()) {
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throw MyException(QObject::tr("invalid category index: %1").arg(index));
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}
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return m_Categories[index].m_ID;
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}
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int CategoryFactory::getCategoryIndex(int ID) const
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{
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std::map<int, unsigned int>::const_iterator iter = m_IDMap.find(ID);
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if (iter == m_IDMap.end()) {
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throw MyException(QObject::tr("invalid category id: %1").arg(ID));
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}
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return iter->second;
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}
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int CategoryFactory::getCategoryID(const QString &name) const
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{
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auto iter = std::find_if(m_Categories.begin(), m_Categories.end(),
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[name] (const Category &cat) -> bool {
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return cat.m_Name == name;
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});
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if (iter != m_Categories.end()) {
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return iter->m_ID;
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} else {
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return -1;
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}
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}
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unsigned int CategoryFactory::resolveNexusID(int nexusID) const
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{
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std::map<int, unsigned int>::const_iterator iter = m_NexusMap.find(nexusID);
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if (iter != m_NexusMap.end()) {
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log::debug("nexus category id {} maps to internal {}", nexusID, iter->second);
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return iter->second;
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} else {
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log::debug("nexus category id {} not mapped", nexusID);
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return 0U;
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}
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}
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