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modorganizer-plugin_python/src/runner-pybind11/proxypluginwrappers.cpp
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22 KiB
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#include "proxypluginwrappers.h"
#include "gilock.h"
#include <QUrl>
#include <QWidget>
#include "pythonwrapperutilities.h"
#include "shared_ptr_converter.h"
#include <tuple>
#include <variant>
namespace boost {
// See bug https://connect.microsoft.com/VisualStudio/Feedback/Details/2852624
#if (_MSC_VER == 1900)
template <>
const volatile MOBase::IOrganizer* get_pointer(const volatile MOBase::IOrganizer* p)
{
return p;
}
template <>
const volatile MOBase::IModInterface*
get_pointer(const volatile MOBase::IModInterface* p)
{
return p;
}
template <>
const volatile MOBase::IPluginGame*
get_pointer(const volatile MOBase::IPluginGame* p)
{
return p;
}
template <>
const volatile MOBase::IProfile* get_pointer(const volatile MOBase::IProfile* p)
{
return p;
}
template <>
const volatile MOBase::IModList* get_pointer(const volatile MOBase::IModList* p)
{
return p;
}
template <>
const volatile MOBase::IPluginList*
get_pointer(const volatile MOBase::IPluginList* p)
{
return p;
}
template <>
const volatile MOBase::IDownloadManager*
get_pointer(const volatile MOBase::IDownloadManager* p)
{
return p;
}
template <>
const volatile MOBase::IModRepositoryBridge*
get_pointer(const volatile MOBase::IModRepositoryBridge* p)
{
return p;
}
#endif
} // namespace boost
using namespace MOBase;
// See COMMON_I_PLUGIN_WRAPPER_DECLARATIONS__IMPL in proxypluginwrappers.h for
// explanation on the "include_requirements".
#define COMMON_I_PLUGIN_WRAPPER_DEFINITIONS_IMPL(class_name, include_requirements) \
bool class_name::init(MOBase::IOrganizer* moInfo) \
{ \
return basicWrapperFunctionImplementation<bool>(this, "init", \
boost::python::ptr(moInfo)); \
} \
\
QString class_name::name() const \
{ \
return basicWrapperFunctionImplementation<QString>(this, "name"); \
} \
\
QString class_name::localizedName() const \
{ \
return basicWrapperFunctionImplementationWithDefault<QString>( \
this, &class_name::localizedName_Default, "localizedName"); \
} \
\
QString class_name::master() const \
{ \
return basicWrapperFunctionImplementationWithDefault<QString>( \
this, &class_name::master_Default, "master"); \
} \
\
QString class_name::author() const \
{ \
return basicWrapperFunctionImplementation<QString>(this, "author"); \
} \
\
QString class_name::description() const \
{ \
return basicWrapperFunctionImplementation<QString>(this, "description"); \
} \
\
MOBase::VersionInfo class_name::version() const \
{ \
return basicWrapperFunctionImplementation<MOBase::VersionInfo>(this, \
"version"); \
} \
\
QList<MOBase::PluginSetting> class_name::settings() const \
{ \
return basicWrapperFunctionImplementation<QList<MOBase::PluginSetting>>( \
this, "settings"); \
} \
QString class_name::localizedName_Default() const \
{ \
return IPlugin::localizedName(); \
} \
QString class_name::master_Default() const { return IPlugin::master(); } \
BOOST_PP_EXPR_IF( \
include_requirements, \
std::vector<std::shared_ptr<const MOBase::IPluginRequirement>> \
class_name::requirements() const { \
return basicWrapperFunctionImplementationWithDefault< \
std::vector<std::shared_ptr<const MOBase::IPluginRequirement>>>( \
this, &class_name::requirements_Default, "requirements"); \
} std::vector<std::shared_ptr<const MOBase::IPluginRequirement>> \
class_name::requirements_Default() const { \
return IPlugin::requirements(); \
} bool class_name::enabledByDefault() const { \
return basicWrapperFunctionImplementationWithDefault<bool>( \
this, &class_name::enabledByDefault_Default, \
"enabledByDefault"); \
} bool class_name::enabledByDefault_Default() \
const { return IPlugin::enabledByDefault(); })
#define COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(class_name) \
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS_IMPL(class_name, 1)
/// end COMMON_I_PLUGIN_WRAPPER_DEFINITIONS
/////////////////////////////
/// IPlugin Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginWrapper)
/// end IPlugin Wrapper
/////////////////////////////////////
/// IPluginDiagnose Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginDiagnoseWrapper)
std::vector<unsigned int> IPluginDiagnoseWrapper::activeProblems() const
{
return basicWrapperFunctionImplementation<std::vector<unsigned int>>(
this, "activeProblems");
}
QString IPluginDiagnoseWrapper::shortDescription(unsigned int key) const
{
return basicWrapperFunctionImplementation<QString>(this, "shortDescription", key);
}
QString IPluginDiagnoseWrapper::fullDescription(unsigned int key) const
{
return basicWrapperFunctionImplementation<QString>(this, "fullDescription", key);
}
bool IPluginDiagnoseWrapper::hasGuidedFix(unsigned int key) const
{
return basicWrapperFunctionImplementation<bool>(this, "hasGuidedFix", key);
}
void IPluginDiagnoseWrapper::startGuidedFix(unsigned int key) const
{
basicWrapperFunctionImplementation<void>(this, "startGuidedFix", key);
}
/// end IPluginDiagnose Wrapper
/////////////////////////////////////
/// IPluginFileMapper Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginFileMapperWrapper)
MappingType IPluginFileMapperWrapper::mappings() const
{
return basicWrapperFunctionImplementation<MappingType>(this, "mappings");
}
/// end IPluginFileMapper Wrapper
/////////////////////////////////////
/// IPluginGame Wrapper
void IPluginGameWrapper::detectGame()
{
return basicWrapperFunctionImplementation<void>(this, "detectGame");
}
QString IPluginGameWrapper::gameName() const
{
return basicWrapperFunctionImplementation<QString>(this, "gameName");
}
void IPluginGameWrapper::initializeProfile(const QDir& directory,
ProfileSettings settings) const
{
basicWrapperFunctionImplementation<void>(this, "initializeProfile", directory,
settings);
}
std::vector<std::shared_ptr<const MOBase::ISaveGame>>
IPluginGameWrapper::listSaves(QDir folder) const
{
// Why do I not need to hold python references here? Is it because those are wrapped
// in shared_ptr?
return basicWrapperFunctionImplementation<
std::vector<std::shared_ptr<const MOBase::ISaveGame>>>(this, "listSaves",
folder);
}
bool IPluginGameWrapper::isInstalled() const
{
return basicWrapperFunctionImplementation<bool>(this, "isInstalled");
}
QIcon IPluginGameWrapper::gameIcon() const
{
return basicWrapperFunctionImplementation<QIcon>(this, "gameIcon");
}
QDir IPluginGameWrapper::gameDirectory() const
{
return basicWrapperFunctionImplementation<QDir>(this, "gameDirectory");
}
QDir IPluginGameWrapper::dataDirectory() const
{
return basicWrapperFunctionImplementation<QDir>(this, "dataDirectory");
}
void IPluginGameWrapper::setGamePath(const QString& path)
{
basicWrapperFunctionImplementation<void>(this, "setGamePath", path);
}
QDir IPluginGameWrapper::documentsDirectory() const
{
return basicWrapperFunctionImplementation<QDir>(this, "documentsDirectory");
}
QDir IPluginGameWrapper::savesDirectory() const
{
return basicWrapperFunctionImplementation<QDir>(this, "savesDirectory");
}
QList<MOBase::ExecutableInfo> IPluginGameWrapper::executables() const
{
return basicWrapperFunctionImplementation<QList<MOBase::ExecutableInfo>>(
this, "executables");
}
QList<MOBase::ExecutableForcedLoadSetting>
IPluginGameWrapper::executableForcedLoads() const
{
return basicWrapperFunctionImplementation<
QList<MOBase::ExecutableForcedLoadSetting>>(this, "executableForcedLoads");
}
QString IPluginGameWrapper::steamAPPId() const
{
return basicWrapperFunctionImplementation<QString>(this, "steamAPPId");
}
QStringList IPluginGameWrapper::primaryPlugins() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "primaryPlugins");
}
QStringList IPluginGameWrapper::gameVariants() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "gameVariants");
}
void IPluginGameWrapper::setGameVariant(const QString& variant)
{
basicWrapperFunctionImplementation<void>(this, "setGameVariant", variant);
}
QString IPluginGameWrapper::binaryName() const
{
return basicWrapperFunctionImplementation<QString>(this, "binaryName");
}
QString IPluginGameWrapper::gameShortName() const
{
return basicWrapperFunctionImplementation<QString>(this, "gameShortName");
}
QStringList IPluginGameWrapper::primarySources() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "primarySources");
}
QStringList IPluginGameWrapper::validShortNames() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "validShortNames");
}
QString IPluginGameWrapper::gameNexusName() const
{
return basicWrapperFunctionImplementation<QString>(this, "gameNexusName");
}
QStringList IPluginGameWrapper::iniFiles() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "iniFiles");
}
QStringList IPluginGameWrapper::DLCPlugins() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "DLCPlugins");
}
QStringList IPluginGameWrapper::CCPlugins() const
{
return basicWrapperFunctionImplementation<QStringList>(this, "CCPlugins");
}
IPluginGame::LoadOrderMechanism IPluginGameWrapper::loadOrderMechanism() const
{
return basicWrapperFunctionImplementation<IPluginGame::LoadOrderMechanism>(
this, "loadOrderMechanism");
}
IPluginGame::SortMechanism IPluginGameWrapper::sortMechanism() const
{
return basicWrapperFunctionImplementation<IPluginGame::SortMechanism>(
this, "sortMechanism");
}
int IPluginGameWrapper::nexusModOrganizerID() const
{
return basicWrapperFunctionImplementation<int>(this, "nexusModOrganizerID");
}
int IPluginGameWrapper::nexusGameID() const
{
return basicWrapperFunctionImplementation<int>(this, "nexusGameID");
}
bool IPluginGameWrapper::looksValid(QDir const& dir) const
{
return basicWrapperFunctionImplementation<bool>(this, "looksValid", dir);
}
QString IPluginGameWrapper::gameVersion() const
{
return basicWrapperFunctionImplementation<QString>(this, "gameVersion");
}
QString IPluginGameWrapper::getLauncherName() const
{
return basicWrapperFunctionImplementation<QString>(this, "getLauncherName");
}
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS_IMPL(IPluginGameWrapper, 0)
std::map<std::type_index, std::any> IPluginGameWrapper::featureList() const
{
return basicWrapperFunctionImplementation<std::map<std::type_index, std::any>>(
this, "_featureList");
}
/// end IPluginGame Wrapper
/////////////////////////////////////
/// IPluginInstaller macro
#define COMMON_I_PLUGIN_INSTALLER_WRAPPER_DEFINITIONS(class_name) \
unsigned int class_name::priority() const \
{ \
return basicWrapperFunctionImplementation<unsigned int>(this, "priority"); \
} \
bool class_name::isManualInstaller() const \
{ \
return basicWrapperFunctionImplementation<bool>(this, "isManualInstaller"); \
} \
void class_name::onInstallationStart(QString const& archive, bool reinstallation, \
MOBase::IModInterface* currentMod) \
{ \
basicWrapperFunctionImplementationWithDefault<void>( \
this, &class_name::onInstallationStart_Default, "onInstallationStart", \
archive, reinstallation, boost::python::ptr(currentMod)); \
} \
void class_name::onInstallationEnd(EInstallResult result, \
MOBase::IModInterface* newMod) \
{ \
basicWrapperFunctionImplementationWithDefault<void>( \
this, &class_name::onInstallationEnd_Default, "onInstallationEnd", result, \
boost::python::ptr(newMod)); \
} \
bool class_name::isArchiveSupported(std::shared_ptr<const IFileTree> tree) const \
{ \
return basicWrapperFunctionImplementation<bool>(this, "isArchiveSupported", \
tree); \
}
/// end IPluginInstaller macro
/////////////////////////////////////
/// IPluginInstaller Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginInstallerSimpleWrapper)
COMMON_I_PLUGIN_INSTALLER_WRAPPER_DEFINITIONS(IPluginInstallerSimpleWrapper)
IPluginInstaller::EInstallResult
IPluginInstallerSimpleWrapper::install(GuessedValue<QString>& modName,
std::shared_ptr<IFileTree>& tree,
QString& version, int& nexusID)
{
namespace bpy = boost::python;
using return_type =
std::variant<IPluginInstaller::EInstallResult, std::shared_ptr<IFileTree>,
std::tuple<IPluginInstaller::EInstallResult,
std::shared_ptr<IFileTree>, QString, int>>;
auto ret = basicWrapperFunctionImplementation<return_type>(
this, "install", boost::ref(modName), tree, version, nexusID);
auto result = std::visit(
[&](auto const& t) {
using type = std::decay_t<decltype(t)>;
if constexpr (std::is_same_v<type, IPluginInstaller::EInstallResult>) {
return t;
}
else if constexpr (std::is_same_v<type, std::shared_ptr<IFileTree>>) {
tree = t;
return IPluginInstaller::RESULT_SUCCESS;
}
else if constexpr (std::is_same_v<
type, std::tuple<IPluginInstaller::EInstallResult,
std::shared_ptr<IFileTree>, QString,
int>>) {
tree = std::get<1>(t);
version = std::get<2>(t);
nexusID = std::get<3>(t);
return std::get<0>(t);
}
},
ret);
tree = utils::clean_shared_ptr(tree);
return result;
}
/// end IPluginInstallerSimple Wrapper
/////////////////////////////////////
/// IPluginInstallerCustom Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginInstallerCustomWrapper)
COMMON_I_PLUGIN_INSTALLER_WRAPPER_DEFINITIONS(IPluginInstallerCustomWrapper)
bool IPluginInstallerCustomWrapper::isArchiveSupported(const QString& archiveName) const
{
return basicWrapperFunctionImplementation<bool>(this, "isArchiveSupported",
archiveName);
}
std::set<QString> IPluginInstallerCustomWrapper::supportedExtensions() const
{
return basicWrapperFunctionImplementation<std::set<QString>>(this,
"supportedExtensions");
}
IPluginInstaller::EInstallResult
IPluginInstallerCustomWrapper::install(GuessedValue<QString>& modName, QString gameName,
const QString& archiveName,
const QString& version, int modID)
{
// Note: This requires far more less trouble than the "Simple" installer version
// since 1) there is no tree and 2) there version and modId cannot be modified:
return basicWrapperFunctionImplementation<IPluginInstaller::EInstallResult>(
this, "install", boost::ref(modName), gameName, archiveName, version, modID);
}
/// end IPluginInstallerCustom Wrapper
/////////////////////////////
/// IPluginModPage Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginModPageWrapper)
QString IPluginModPageWrapper::displayName() const
{
return basicWrapperFunctionImplementation<QString>(this, "displayName");
}
QIcon IPluginModPageWrapper::icon() const
{
return basicWrapperFunctionImplementation<QIcon>(this, "icon");
}
QUrl IPluginModPageWrapper::pageURL() const
{
return basicWrapperFunctionImplementation<QUrl>(this, "pageURL");
}
bool IPluginModPageWrapper::useIntegratedBrowser() const
{
return basicWrapperFunctionImplementation<bool>(this, "useIntegratedBrowser");
}
bool IPluginModPageWrapper::handlesDownload(
const QUrl& pageURL, const QUrl& downloadURL,
MOBase::ModRepositoryFileInfo& fileInfo) const
{
return basicWrapperFunctionImplementation<bool>(this, "handlesDownload", pageURL,
downloadURL, fileInfo);
}
void IPluginModPageWrapper::setParentWidget(QWidget* widget)
{
basicWrapperFunctionImplementationWithDefault<void>(
this, &IPluginModPageWrapper::setParentWidget_Default, "setParentWidget",
widget);
}
/// end IPluginModPage Wrapper
/////////////////////////////
/// IPluginPreview Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginPreviewWrapper)
std::set<QString> IPluginPreviewWrapper::supportedExtensions() const
{
return basicWrapperFunctionImplementation<std::set<QString>>(this,
"supportedExtensions");
}
QWidget* IPluginPreviewWrapper::genFilePreview(const QString& fileName,
const QSize& maxSize) const
{
// We need responsibility for deleting the QWidget to be transferred to C++:
return wrapperFunctionImplementationWithApiTransfer<QWidget*>(
this, "genFilePreview", fileName, maxSize);
}
/// end IPluginPreview Wrapper
/////////////////////////////
/// IPluginTool Wrapper
COMMON_I_PLUGIN_WRAPPER_DEFINITIONS(IPluginToolWrapper)
QString IPluginToolWrapper::displayName() const
{
return basicWrapperFunctionImplementation<QString>(this, "displayName");
}
QString IPluginToolWrapper::tooltip() const
{
return basicWrapperFunctionImplementation<QString>(this, "tooltip");
}
QIcon IPluginToolWrapper::icon() const
{
return basicWrapperFunctionImplementation<QIcon>(this, "icon");
}
void IPluginToolWrapper::setParentWidget(QWidget* parent)
{
basicWrapperFunctionImplementationWithDefault<void>(
this, &IPluginToolWrapper::setParentWidget_Default, "setParentWidget", parent);
}
void IPluginToolWrapper::display() const
{
basicWrapperFunctionImplementation<void>(this, "display");
}
/// end IPluginTool Wrapper