Files
modorganizer-plugin_python/tests/runner/test_game.cpp
T

38 lines
982 B
C++

#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "pythonrunner.h"
#include <QCoreApplication>
#include "MockOrganizer.h"
#include "iplugingame.h"
#include "localsavegames.h"
#include "moddatachecker.h"
#include "moddatacontent.h"
#include "savegameinfo.h"
using namespace MOBase;
TEST(IPluginGame, Simple)
{
const auto plugins_folder = QString(std::getenv("PLUGIN_DIR"));
auto runner = mo2::python::createPythonRunner();
runner->initialize();
// load objects
const auto objects = runner->load(plugins_folder + "/dummy-game.py");
EXPECT_EQ(objects.size(), 1);
// load the IPlugin
IPluginGame* plugin = qobject_cast<IPluginGame*>(objects[0]);
EXPECT_NE(plugin, nullptr);
// check features
EXPECT_EQ(plugin->feature<LocalSavegames>(), nullptr);
EXPECT_EQ(plugin->feature<ModDataContent>(), nullptr);
EXPECT_NE(plugin->feature<ModDataChecker>(), nullptr);
EXPECT_NE(plugin->feature<SaveGameInfo>(), nullptr);
}