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#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "pythonrunner.h"
#include <QCoreApplication>
#include "MockOrganizer.h"
#include "ipluginfilemapper.h"
#include "iplugingame.h"
using namespace MOBase;
TEST(IPluginFileMapper, Simple)
{
const auto plugins_folder = QString(std::getenv("PLUGIN_DIR"));
auto runner = mo2::python::createPythonRunner();
runner->initialize();
// load objects
const auto objects = runner->load(plugins_folder + "/dummy-filemapper.py");
EXPECT_EQ(objects.size(), 3);
// load the first IPluginFileMapper
{
IPluginFileMapper* plugin = qobject_cast<IPluginFileMapper*>(objects[0]);
EXPECT_NE(plugin, nullptr);
const auto m = plugin->mappings();
EXPECT_EQ(m.size(), 2);
EXPECT_EQ(m[0].source, "the source");
EXPECT_EQ(m[0].destination, "the destination");
EXPECT_EQ(m[0].isDirectory, false);
EXPECT_EQ(m[0].createTarget, false);
EXPECT_EQ(m[1].source, "the other source");
EXPECT_EQ(m[1].destination, "the other destination");
EXPECT_EQ(m[1].isDirectory, true);
EXPECT_EQ(m[1].createTarget, false);
}
// load the second one (this is cast before IPluginGame so should be before)
{
IPluginFileMapper* plugin = qobject_cast<IPluginFileMapper*>(objects[1]);
EXPECT_NE(plugin, nullptr);
const auto m = plugin->mappings();
EXPECT_EQ(m.size(), 1);
EXPECT_EQ(m[0].source, "the source");
EXPECT_EQ(m[0].destination, "the destination");
EXPECT_EQ(m[0].isDirectory, false);
EXPECT_EQ(m[0].createTarget, false);
}
// load the game plugin
{
IPluginGame* plugin = qobject_cast<IPluginGame*>(objects[2]);
EXPECT_NE(plugin, nullptr);
}
}