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Replace GameInfo::path with iPluginGame::gameDirectory (or dataDirectory where applicable)
Note: this isn''t ideal as it's not backward compatible
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@@ -707,7 +707,7 @@ BOOST_PYTHON_MODULE(mobase)
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bpy::class_<IGameInfoWrapper, boost::noncopyable>("GameInfo")
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.def("type", bpy::pure_virtual(&IGameInfo::type))
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.def("path", bpy::pure_virtual(&IGameInfo::path))
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// .def("path", bpy::pure_virtual(&IGameInfo::path))
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// .def("binaryName", bpy::pure_virtual(&IGameInfo::binaryName))
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;
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