Update for changes to local save game class

This commit is contained in:
LostDragonist
2018-08-26 17:55:31 -05:00
parent f1997b4788
commit aa2b0744f7
2 changed files with 7 additions and 0 deletions
+6
View File
@@ -82,6 +82,11 @@ void LocalSavegamesWrapper::prepareProfile(MOBase::IProfile * profile)
{
return basicWrapperFunctionImplementation<LocalSavegamesWrapper, void>(this, "prepareProfile", boost::python::ptr(profile));
}
bool LocalSavegamesWrapper::updateSaveGames(MOBase::IProfile * profile)
{
return basicWrapperFunctionImplementation<LocalSavegamesWrapper, bool>(this, "updateSaveGames", boost::python::ptr(profile));
}
/// end LocalSavegames Wrapper
/////////////////////////////
/// SaveGameInfo Wrapper
@@ -253,6 +258,7 @@ void registerGameFeaturesPythonConverters()
bpy::class_<LocalSavegamesWrapper, boost::noncopyable>("LocalSavegames")
.def("mappings", bpy::pure_virtual(&LocalSavegames::mappings))
.def("prepareProfile", bpy::pure_virtual(&LocalSavegames::prepareProfile))
.def("updateSaveGames", bpy::pure_virtual(&LocalSavegames::updateSaveGames));
;
bpy::class_<SaveGameInfoWrapper, boost::noncopyable>("SaveGameInfo")