Removal of (get)BinaryName.

Note in pythonrunner this is a bit commented out so I can think about how to deal with it.
This commit is contained in:
Thomas Tanner
2015-11-21 12:28:48 +00:00
parent f6d499e6c6
commit 542ef73a30
2 changed files with 11 additions and 7 deletions
+4 -1
View File
@@ -3,10 +3,12 @@
#pragma warning( disable : 4100 )
#pragma warning( disable : 4996 )
#include "iplugingame.h"
#include <iplugininstaller.h>
#include "uibasewrappers.h"
#include "pythonpluginwrapper.h"
#include "proxypluginwrappers.h"
#include <Windows.h>
#include <utility.h>
#include <QFile>
@@ -706,7 +708,7 @@ BOOST_PYTHON_MODULE(mobase)
bpy::class_<IGameInfoWrapper, boost::noncopyable>("GameInfo")
.def("type", bpy::pure_virtual(&IGameInfo::type))
.def("path", bpy::pure_virtual(&IGameInfo::path))
.def("binaryName", bpy::pure_virtual(&IGameInfo::binaryName))
// .def("binaryName", bpy::pure_virtual(&IGameInfo::binaryName))
;
bpy::class_<IOrganizerWrapper, boost::noncopyable>("IOrganizer")
@@ -735,6 +737,7 @@ BOOST_PYTHON_MODULE(mobase)
.def("onFinishedRun", bpy::pure_virtual(&IOrganizer::onFinishedRun))
.def("onModInstalled", bpy::pure_virtual(&IOrganizer::onModInstalled))
.def("refreshModList", bpy::pure_virtual(&IOrganizer::refreshModList))
.def("managedGame", bpy::pure_virtual(&IOrganizer::managedGame), bpy::return_value_policy<bpy::reference_existing_object>())
;
bpy::class_<ModRepositoryBridgeWrapper, boost::noncopyable>("ModRepositoryBridge")