2022-05-04 19:09:02 +02:00
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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#include "pythonrunner.h"
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#include <QCoreApplication>
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2024-07-09 20:42:56 +02:00
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#include <uibase/ipluginfilemapper.h>
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#include <uibase/iplugingame.h>
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2022-05-04 19:09:02 +02:00
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#include "MockOrganizer.h"
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using namespace MOBase;
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TEST(IPluginFileMapper, Simple)
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{
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2023-07-10 21:57:59 +02:00
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const auto plugins_folder = std::filesystem::path(std::getenv("PLUGIN_DIR"));
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2022-05-04 19:09:02 +02:00
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2022-05-06 17:40:11 +02:00
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auto runner = mo2::python::createPythonRunner();
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2022-05-04 19:09:02 +02:00
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runner->initialize();
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// load objects
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2023-07-10 21:57:59 +02:00
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const auto objects =
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runner->load("dummy_filemapper", plugins_folder / "dummy-filemapper.py");
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EXPECT_EQ(objects.size(), 2);
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2022-05-04 19:09:02 +02:00
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// load the first IPluginFileMapper
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{
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2023-07-10 21:57:59 +02:00
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ASSERT_EQ(objects[0].size(), 1);
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IPluginFileMapper* plugin = qobject_cast<IPluginFileMapper*>(objects[0][0]);
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ASSERT_NE(plugin, nullptr);
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2022-05-04 19:09:02 +02:00
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const auto m = plugin->mappings();
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2023-07-10 21:57:59 +02:00
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ASSERT_EQ(m.size(), 2);
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2022-05-04 19:09:02 +02:00
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EXPECT_EQ(m[0].source, "the source");
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EXPECT_EQ(m[0].destination, "the destination");
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EXPECT_EQ(m[0].isDirectory, false);
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EXPECT_EQ(m[0].createTarget, false);
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EXPECT_EQ(m[1].source, "the other source");
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EXPECT_EQ(m[1].destination, "the other destination");
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EXPECT_EQ(m[1].isDirectory, true);
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EXPECT_EQ(m[1].createTarget, false);
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}
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// load the second one (this is cast before IPluginGame so should be before)
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{
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2023-07-10 21:57:59 +02:00
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ASSERT_EQ(objects[1].size(), 2);
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IPluginFileMapper* plugin = qobject_cast<IPluginFileMapper*>(objects[1][0]);
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ASSERT_NE(plugin, nullptr);
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2022-05-04 19:09:02 +02:00
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const auto m = plugin->mappings();
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2023-07-10 21:57:59 +02:00
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ASSERT_EQ(m.size(), 1);
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2022-05-04 19:09:02 +02:00
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EXPECT_EQ(m[0].source, "the source");
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EXPECT_EQ(m[0].destination, "the destination");
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EXPECT_EQ(m[0].isDirectory, false);
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EXPECT_EQ(m[0].createTarget, false);
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}
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// load the game plugin
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{
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2023-07-10 21:57:59 +02:00
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IPluginGame* plugin = qobject_cast<IPluginGame*>(objects[1][1]);
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ASSERT_NE(plugin, nullptr);
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2022-05-04 19:09:02 +02:00
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}
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}
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