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https://github.com/ModOrganizer2/modorganizer-game_bethesda.git
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60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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Copyright (C) 2012 Sebastian Herbord. All rights reserved.
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This file is part of Mod Organizer.
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Mod Organizer is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Mod Organizer is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DUMMYBSA_H
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#define DUMMYBSA_H
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#include <QFile>
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#include <QString>
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/**
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* @brief Class for creating a dummy bsa used for archive invalidation
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**/
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class DummyBSA
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{
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public:
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/**
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* @brief constructor
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*
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**/
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DummyBSA(unsigned long bsaVersion);
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/**
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* @brief write to the specified file
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*
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* @param fileName name of the file to write to
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**/
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void write(const QString& fileName);
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private:
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void writeHeader(QFile& file);
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void writeFolderRecord(QFile& file, const std::string& folderName);
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void writeFileRecord(QFile& file, const std::string& fileName);
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void writeFileRecordBlocks(QFile& file, const std::string& folderName);
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private:
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unsigned long m_Version;
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std::string m_FolderName;
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std::string m_FileName;
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unsigned long m_TotalFileNameLength;
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};
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#endif // DUMMYBSA_H
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