mirror of
https://github.com/ModOrganizer2/modorganizer-basic_games.git
synced 2026-07-27 14:07:29 -07:00
* Oblivion Remastered updates - Handle invalid JSON - Remove outdated pak sorting code - Start from 8999 for pak directories - Leaves space for early loaders - Update MagicLoader handling for more dir names --------- Co-authored-by: Jeremy Rimpo <jeremy.rimpo@servermonkey.com>
176 lines
7.3 KiB
Python
176 lines
7.3 KiB
Python
import json
|
|
from functools import cmp_to_key
|
|
from json import JSONDecodeError
|
|
from pathlib import Path
|
|
|
|
from PyQt6.QtCore import QDir, QFileInfo, Qt
|
|
from PyQt6.QtWidgets import QGridLayout, QWidget
|
|
|
|
import mobase
|
|
|
|
from ..constants import DEFAULT_UE4SS_MODS, UE4SSModInfo
|
|
from .model import UE4SSListModel
|
|
from .view import UE4SSView
|
|
|
|
|
|
class UE4SSTabWidget(QWidget):
|
|
def __init__(self, parent: QWidget | None, organizer: mobase.IOrganizer):
|
|
super().__init__(parent)
|
|
self._organizer = organizer
|
|
self._view = UE4SSView(self)
|
|
self._layout = QGridLayout(self)
|
|
self._layout.addWidget(self._view)
|
|
self._model = UE4SSListModel(self._view, organizer)
|
|
self._view.setModel(self._model)
|
|
self._model.dataChanged.connect(self.write_mod_list) # type: ignore
|
|
self._view.data_dropped.connect(self.write_mod_list) # type: ignore
|
|
organizer.onProfileChanged(lambda profile_a, profile_b: self._parse_mod_files())
|
|
organizer.modList().onModInstalled(self.update_mod_files)
|
|
organizer.modList().onModRemoved(lambda mod: self._parse_mod_files())
|
|
organizer.modList().onModStateChanged(self.update_mod_files)
|
|
self._parse_mod_files()
|
|
|
|
def get_mod_list(self) -> list[str]:
|
|
mod_list: list[str] = []
|
|
for index in range(self._model.rowCount()):
|
|
mod_list.append(
|
|
self._model.data(
|
|
self._model.index(index, 0), Qt.ItemDataRole.DisplayRole
|
|
)
|
|
)
|
|
return mod_list
|
|
|
|
def update_mod_files(
|
|
self, mods: dict[str, mobase.ModState] | mobase.IModInterface | str
|
|
):
|
|
mod_list: list[mobase.IModInterface] = []
|
|
if isinstance(mods, dict):
|
|
for mod in mods.keys():
|
|
mod_list.append(self._organizer.modList().getMod(mod))
|
|
elif isinstance(mods, mobase.IModInterface):
|
|
mod_list.append(mods)
|
|
else:
|
|
mod_list.append(self._organizer.modList().getMod(mods))
|
|
|
|
for mod in mod_list:
|
|
tree = mod.fileTree()
|
|
ue4ss_files = tree.find("UE4SS")
|
|
if not ue4ss_files:
|
|
ue4ss_files = tree.find(
|
|
"Root/OblivionRemastered/Binaries/Win64/ue4ss/Mods"
|
|
)
|
|
if isinstance(ue4ss_files, mobase.IFileTree):
|
|
for entry in ue4ss_files:
|
|
if isinstance(entry, mobase.IFileTree):
|
|
if enabled_txt := entry.find("enabled.txt"):
|
|
try:
|
|
Path(mod.absolutePath(), enabled_txt.path("/")).unlink()
|
|
self._organizer.modDataChanged(mod)
|
|
except FileNotFoundError:
|
|
pass
|
|
|
|
self._parse_mod_files()
|
|
|
|
def _parse_mod_files(self):
|
|
from ...game_oblivion_remaster import OblivionRemasteredGame
|
|
|
|
mod_list: set[str] = set()
|
|
for mod in self._organizer.modList().allMods():
|
|
if (
|
|
mobase.ModState(self._organizer.modList().state(mod))
|
|
& mobase.ModState.ACTIVE
|
|
):
|
|
tree = self._organizer.modList().getMod(mod).fileTree()
|
|
ue4ss_files = tree.find("UE4SS")
|
|
if not ue4ss_files:
|
|
ue4ss_files = tree.find(
|
|
"Root/OblivionRemastered/Binaries/Win64/ue4ss/Mods"
|
|
)
|
|
if isinstance(ue4ss_files, mobase.IFileTree):
|
|
for entry in ue4ss_files:
|
|
if isinstance(entry, mobase.IFileTree):
|
|
if entry.find("scripts/main.lua"):
|
|
mod_list.add(entry.name())
|
|
if enabled_txt := entry.find("enabled.txt"):
|
|
try:
|
|
Path(
|
|
self._organizer.modList()
|
|
.getMod(mod)
|
|
.absolutePath(),
|
|
enabled_txt.path("/"),
|
|
).unlink()
|
|
self._organizer.modDataChanged(
|
|
self._organizer.modList().getMod(mod)
|
|
)
|
|
except FileNotFoundError:
|
|
pass
|
|
|
|
game = self._organizer.managedGame()
|
|
if isinstance(game, OblivionRemasteredGame):
|
|
if game.ue4ssDirectory().exists():
|
|
for dir_info in game.ue4ssDirectory().entryInfoList(
|
|
QDir.Filter.Dirs | QDir.Filter.NoDotAndDotDot
|
|
):
|
|
if QFileInfo(
|
|
QDir(dir_info.absoluteFilePath()).absoluteFilePath(
|
|
"scripts/main.lua"
|
|
)
|
|
).exists():
|
|
mod_list.add(dir_info.fileName())
|
|
if QFileInfo(
|
|
QDir(dir_info.absoluteFilePath()).absoluteFilePath(
|
|
"enabled.txt"
|
|
)
|
|
).exists():
|
|
Path(dir_info.absoluteFilePath(), "enabled.txt").unlink()
|
|
|
|
final_list = sorted(mod_list, key=cmp_to_key(self.sort_mods))
|
|
self._model.setStringList(final_list)
|
|
|
|
def write_mod_list(self):
|
|
mod_list: list[UE4SSModInfo] = []
|
|
profile = QDir(self._organizer.profilePath())
|
|
mods_txt = QFileInfo(profile.absoluteFilePath("mods.txt"))
|
|
with open(mods_txt.absoluteFilePath(), "w") as txt_file:
|
|
for i in range(self._model.rowCount()):
|
|
item = self._model.index(i, 0)
|
|
name = self._model.data(item, Qt.ItemDataRole.DisplayRole)
|
|
active = (
|
|
self._model.data(item, Qt.ItemDataRole.CheckStateRole)
|
|
== Qt.CheckState.Checked
|
|
)
|
|
mod_list.append({"mod_name": name, "mod_enabled": active})
|
|
txt_file.write(f"{name} : {1 if active else 0}\n")
|
|
mods_json = QFileInfo(profile.absoluteFilePath("mods.json"))
|
|
with open(mods_json.absoluteFilePath(), "w") as json_file:
|
|
json_file.write(json.dumps(mod_list, indent=4))
|
|
|
|
def sort_mods(self, mod_a: str, mod_b: str) -> int:
|
|
profile = QDir(self._organizer.profilePath())
|
|
mods_json = QFileInfo(profile.absoluteFilePath("mods.json"))
|
|
mods_list: list[str] = []
|
|
if mods_json.exists() and mods_json.isFile():
|
|
with open(mods_json.absoluteFilePath(), "r") as json_file:
|
|
try:
|
|
mods = json.load(json_file)
|
|
except JSONDecodeError:
|
|
mods = DEFAULT_UE4SS_MODS
|
|
for mod in mods:
|
|
if mod["mod_enabled"]:
|
|
mods_list.append(mod["mod_name"])
|
|
index_a = -1
|
|
if mod_a in mods_list:
|
|
index_a = mods_list.index(mod_a)
|
|
index_b = -1
|
|
if mod_b in mods_list:
|
|
index_b = mods_list.index(mod_b)
|
|
if index_a != -1 and index_b != -1:
|
|
return index_a - index_b
|
|
if index_a != -1:
|
|
return -1
|
|
if index_b != -1:
|
|
return 1
|
|
if mod_a < mod_b:
|
|
return -1
|
|
return 1
|