Files
modorganizer-basic_games/__init__.py
T

46 lines
1.2 KiB
Python

# -*- encoding: utf-8 -*-
import importlib
import glob
import os
import typing
from .basic_game import BasicGame
from .basic_game_ini import BasicIniGame
BasicGame.setup()
# List of game class from python:
game_plugins: typing.List[BasicGame] = []
# We are going to list all game plugins:
curpath = os.path.abspath(os.path.dirname(__file__))
# List all the .ini files:
for file in glob.glob(os.path.join(curpath, "games", "*.ini")):
game_plugins.append(BasicIniGame(file))
# List all the python plugins:
for file in glob.glob(os.path.join(curpath, "games", "*.py")):
module_p = os.path.relpath(file, os.path.join(curpath, "games"))
if module_p == "__init__.py":
continue
# Import the module:
module = importlib.import_module(".games." + module_p[:-3], __package__)
# Lookup game plugins:
for name in dir(module):
if hasattr(module, name):
obj = getattr(module, name)
if (
isinstance(obj, type)
and issubclass(obj, BasicGame)
and obj is not BasicGame
):
game_plugins.append(obj())
def createPlugins():
return game_plugins