Files
modorganizer-basic_games/basic_features/basic_save_game_info.py
T

103 lines
2.9 KiB
Python

# -*- encoding: utf-8 -*-
import sys
from pathlib import Path
from typing import Callable
from PyQt6.QtCore import QDateTime, Qt
from PyQt6.QtGui import QImage, QPixmap
from PyQt6.QtWidgets import QLabel, QVBoxLayout, QWidget
import mobase
class BasicGameSaveGame(mobase.ISaveGame):
def __init__(self, filepath: Path):
super().__init__()
self._filepath = filepath
def getFilepath(self) -> str:
return self._filepath.as_posix()
def getName(self) -> str:
return self._filepath.name
def getCreationTime(self):
return QDateTime.fromSecsSinceEpoch(int(self._filepath.stat().st_mtime))
def getSaveGroupIdentifier(self) -> str:
return ""
def allFiles(self) -> list[str]:
return [self.getFilepath()]
class BasicGameSaveGameInfoWidget(mobase.ISaveGameInfoWidget):
def __init__(self, parent: QWidget, get_preview: Callable[[Path], Path | None]):
super().__init__(parent)
self._get_preview = get_preview
layout = QVBoxLayout()
self._label = QLabel()
palette = self._label.palette()
palette.setColor(self._label.foregroundRole(), Qt.GlobalColor.white)
self._label.setPalette(palette)
layout.addWidget(self._label)
self.setLayout(layout)
palette = self.palette()
palette.setColor(self.backgroundRole(), Qt.GlobalColor.black)
self.setAutoFillBackground(True)
self.setPalette(palette)
self.setWindowFlags(
Qt.WindowType.ToolTip | Qt.WindowType.BypassGraphicsProxyWidget
)
def setSave(self, save: mobase.ISaveGame):
# Resize the label to (0, 0) to hide it:
self.resize(0, 0)
# Retrieve the pixmap:
value = self._get_preview(Path(save.getFilepath()))
if value is None:
return
if isinstance(value, Path):
pixmap = QPixmap(str(value))
elif isinstance(value, str):
pixmap = QPixmap(value)
elif isinstance(value, QPixmap):
pixmap = value
elif isinstance(value, QImage):
pixmap = QPixmap.fromImage(value)
else:
print(
"Failed to retrieve the preview, bad return type: {}.".format(
type(value)
),
file=sys.stderr,
)
return
# Scale the pixmap and show it:
pixmap = pixmap.scaledToWidth(320)
self._label.setPixmap(pixmap)
self.resize(pixmap.width(), pixmap.height())
class BasicGameSaveGameInfo(mobase.SaveGameInfo):
def __init__(self, get_preview: Callable[[Path], Path | None] | None = None):
super().__init__()
self._get_preview = get_preview
def getMissingAssets(self, save: mobase.ISaveGame):
return {}
def getSaveGameWidget(self, parent=None):
if self._get_preview is not None:
return BasicGameSaveGameInfoWidget(parent, self._get_preview)
return None