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https://github.com/ModOrganizer2/modorganizer-basic_games.git
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* Refactoring following uibase change for game features. * Switch to ruff for linting and formatting. * Bump stubs to 2.5.1a0.
36 lines
1.1 KiB
Python
36 lines
1.1 KiB
Python
import mobase
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from ..basic_features import BasicGameSaveGameInfo
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from ..basic_game import BasicGame
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class DA2Game(BasicGame):
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Name = "Dragon Age 2 Support Plugin"
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Author = "Patchier"
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GameName = "Dragon Age 2"
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GameShortName = "dragonage2"
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GameBinary = r"bin_ship\DragonAge2.exe"
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GameDataPath = r"%DOCUMENTS%\BioWare\Dragon Age 2\packages\core\override"
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GameSavesDirectory = r"%DOCUMENTS%\BioWare\Dragon Age 2\Characters"
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GameSaveExtension = "das"
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GameSteamId = 1238040
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GameOriginManifestIds = ["OFB-EAST:59474", "DR:201797000"]
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GameOriginWatcherExecutables = ("DragonAge2.exe",)
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GameEaDesktopId = [70784, 1002980]
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GameSupportURL = (
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r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
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"Game:-Dragon-Age-II"
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)
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def version(self):
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# Don't forget to import mobase!
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return mobase.VersionInfo(1, 0, 1, mobase.ReleaseType.FINAL)
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def init(self, organizer: mobase.IOrganizer):
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super().init(organizer)
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self._register_feature(
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BasicGameSaveGameInfo(lambda s: s.parent.joinpath("screen.dds"))
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)
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return True
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